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Author
2021-11-15
Add getBaseMappedJar to make it easier to get the pre-transformed game jar.
modmuss50
2021-10-26
Use NIO instead of ZipUtil (#513)
shedaniel
2021-10-11
Rewrite GenSources including full support for CFR. (#511)
modmuss50
2021-09-28
Fix record signatures based on data provided by mappings. (#507)
modmuss50
2021-09-19
Rebuild record components from field names, improves decompile (#497)
modmuss50
2021-09-14
Access Widener 2.0 with support for Transitive Access Wideners (#484)
shartte
2021-09-13
Expose layered mappings as an API (#490)
modmuss50
2021-08-22
Allow developer set the site where to download game resource.(0.9 branch) (#442)
hanbings
2021-08-13
File Structure Changes (#462)
shedaniel
2021-07-14
Refactor LoomGradleExtension (#431)
modmuss50
2021-07-10
Use spotless for header validation, years have been back-filled from git history
modmuss50
2021-06-14
Basic layered mappings with @ParchmentMC support (#413)
modmuss50
2021-05-22
add support for new dependencyResolutionManagement (#400)
LogicFan
2021-05-13
General cleanup by making use of java 16 features (#397)
modmuss50
2021-03-31
Fix last commit, oops
modmuss50
2021-03-31
Ensure output is deleted before remapping the game.
modmuss50
2021-03-25
Constant unpicking (#328)
modmuss50
2021-03-15
Ensure outputs are reproducable across all OS's. (#363)
modmuss50
2021-03-04
Minor cleanup/optimisations to downloading, should help a little bit more wit...
modmuss50
2021-02-12
Rewrite minecraft game data handling.
modmuss50
2021-02-11
Update MCE - Remove auto population of minVersion in mixins - Drop some log l...
modmuss50
2021-02-03
Fix CME, Closes #345
modmuss50
2021-01-29
Cache the checksum of asset index files. (#335)
shedaniel
2021-01-24
Use the given manifest version hash if possible (#337)
Chocohead
2020-12-24
General code cleanup (#313)
modmuss50