diff options
Diffstat (limited to 'commands/coords/throne.js')
-rw-r--r-- | commands/coords/throne.js | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/commands/coords/throne.js b/commands/coords/throne.js new file mode 100644 index 0000000..6e1e104 --- /dev/null +++ b/commands/coords/throne.js @@ -0,0 +1,50 @@ +import constants from "../../util/constants" +import { waypointRender } from "../../util/helperFunctions" + +const PREFIX = constants.PREFIX +let throneWaypoints = [] + + +export function throne(arg2) +{ + if(arg2 != "toggle") + { + ChatLib.chat(`${PREFIX}&bGo to the throne and sit on the back block then run /cw throne toggle.`) + } + else + { + if(throneWaypoints[0] == undefined) + { + let startPos = [Player.getX()-24, Player.getY()+6, Player.getZ()-59] // calculated below values at a weird start so adjusting them + throneWaypoints.push([startPos[0]+8, startPos[1]+2, startPos[2]-5]) + throneWaypoints.push([startPos[0]+11, startPos[1]-35, startPos[2]-3]) + throneWaypoints.push([startPos[0]+2, startPos[1]-34, startPos[2]-4]) + throneWaypoints.push([startPos[0]+-2, startPos[1]-1, startPos[2]+49]) + throneWaypoints.push([startPos[0]+2, startPos[1]-13, startPos[2]+52]) + throneWaypoints.push([startPos[0]+27, startPos[1]-9, startPos[2]+51]) + throneWaypoints.push([startPos[0]+38, startPos[1]-15, startPos[2]+47]) + throneWaypoints.push([startPos[0]+41, startPos[1]-44, startPos[2]+46]) + throneWaypoints.push([startPos[0]+50, startPos[1]-28, startPos[2]+38]) + throneWaypoints.push([startPos[0]+55, startPos[1]-36, startPos[2]+29]) + throneWaypoints.push([startPos[0]+49, startPos[1]-31, startPos[2]+1]) + throneWaypoints.push([startPos[0]+50, startPos[1]-1, startPos[2]+10]) + throneWaypoints.push([startPos[0]+45, startPos[1]-3, startPos[2]-4]) + ChatLib.chat(`${PREFIX}&bThrone waypoints turned on!`) + } + else + { + throneWaypoints = [] + ChatLib.chat(`${PREFIX}&bThrone waypoints turned off!`) + } + } +} + + +register("renderWorld", () => { + waypointRender(throneWaypoints, true, true) +}) + + +register("worldLoad", () => { + throneWaypoints = [] +}) |