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-rw-r--r--commands/coords/throne.js50
1 files changed, 50 insertions, 0 deletions
diff --git a/commands/coords/throne.js b/commands/coords/throne.js
new file mode 100644
index 0000000..6e1e104
--- /dev/null
+++ b/commands/coords/throne.js
@@ -0,0 +1,50 @@
+import constants from "../../util/constants"
+import { waypointRender } from "../../util/helperFunctions"
+
+const PREFIX = constants.PREFIX
+let throneWaypoints = []
+
+
+export function throne(arg2)
+{
+ if(arg2 != "toggle")
+ {
+ ChatLib.chat(`${PREFIX}&bGo to the throne and sit on the back block then run /cw throne toggle.`)
+ }
+ else
+ {
+ if(throneWaypoints[0] == undefined)
+ {
+ let startPos = [Player.getX()-24, Player.getY()+6, Player.getZ()-59] // calculated below values at a weird start so adjusting them
+ throneWaypoints.push([startPos[0]+8, startPos[1]+2, startPos[2]-5])
+ throneWaypoints.push([startPos[0]+11, startPos[1]-35, startPos[2]-3])
+ throneWaypoints.push([startPos[0]+2, startPos[1]-34, startPos[2]-4])
+ throneWaypoints.push([startPos[0]+-2, startPos[1]-1, startPos[2]+49])
+ throneWaypoints.push([startPos[0]+2, startPos[1]-13, startPos[2]+52])
+ throneWaypoints.push([startPos[0]+27, startPos[1]-9, startPos[2]+51])
+ throneWaypoints.push([startPos[0]+38, startPos[1]-15, startPos[2]+47])
+ throneWaypoints.push([startPos[0]+41, startPos[1]-44, startPos[2]+46])
+ throneWaypoints.push([startPos[0]+50, startPos[1]-28, startPos[2]+38])
+ throneWaypoints.push([startPos[0]+55, startPos[1]-36, startPos[2]+29])
+ throneWaypoints.push([startPos[0]+49, startPos[1]-31, startPos[2]+1])
+ throneWaypoints.push([startPos[0]+50, startPos[1]-1, startPos[2]+10])
+ throneWaypoints.push([startPos[0]+45, startPos[1]-3, startPos[2]-4])
+ ChatLib.chat(`${PREFIX}&bThrone waypoints turned on!`)
+ }
+ else
+ {
+ throneWaypoints = []
+ ChatLib.chat(`${PREFIX}&bThrone waypoints turned off!`)
+ }
+ }
+}
+
+
+register("renderWorld", () => {
+ waypointRender(throneWaypoints, true, true)
+})
+
+
+register("worldLoad", () => {
+ throneWaypoints = []
+})