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import constants from "../../util/constants"
import { waypointRender } from "../../util/helperFunctions"
const PREFIX = constants.PREFIX
let waypoints = []
export function temple(arg)
{
const WAYPOINTNAME = "Temple"
if(arg != "toggle")
{
new TextComponent(`${PREFIX}&bStand on the leftmost key guardian and do /cw ${WAYPOINTNAME} toggle`)
.chat()
}
else
{
if(waypoints[0] == undefined)
{
let startPos = [Player.getX(), Player.getY(), Player.getZ()],
x = startPos[0],
y = startPos[1],
z = startPos[2]
waypoints.push([x + 61, y + -44, z + 18])
ChatLib.chat(`${PREFIX}&b${WAYPOINTNAME} waypoints turned on!`)
}
else
{
waypoints = []
ChatLib.chat(`${PREFIX}&b${WAYPOINTNAME} waypoints turned off!`)
}
}
}
register("renderWorld", () => {
waypointRender(waypoints)
})
register("worldLoad", () => {
waypoints = []
})
export default ""
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