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import axios from "../../axios"
import settings from "../settings"
import constants from "../util/constants"
const PREFIX = constants.PREFIX
let coords = []
register("step", () => {
if(constants.serverData.map != "Crystal Hollows") return
axios.get(`https://ninjune.dev/api/coords`)
.then((res) => {
coords = []
res.data.filter(coord =>
(((-1 * settings.naturalRange)/2 < (parseInt(Player.getX()) - coord.x)) && ((parseInt(Player.getX()) - coord.x) < settings.naturalRange/2)
&& ((-1 * settings.naturalRange)/2 < (parseInt(Player.getY()) - coord.y)) && ((parseInt(Player.getY()) - coord.y) < settings.naturalRange/2)
&& ((-1 * settings.naturalRange)/2 < (parseInt(Player.getZ()) - coord.z)) && ((parseInt(Player.getZ()) - coord.z) < settings.naturalRange/2))
).forEach(coord => {
coords.push({x: coord.x, y: coord.y, z: coord.z})
})
})
.catch((err) => {
console.log(err)
})
}).setFps(1)
register("renderWorld", () => {
if(!settings.showNaturals) return
if(coords.length < 1) return
coords
.forEach((coord) => {
Tessellator.drawString(Math.floor((Math.abs(parseInt(Player.getX()) - coord.x) + Math.abs(parseInt(Player.getY()) - coord.y) + Math.abs(parseInt(Player.getZ()) - coord.z))/3) + "m", coord.x, coord.y, coord.z)
})
})
export default ""
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