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author | Jonas Bernard <public.jbernard@web.de> | 2021-04-27 02:37:45 +0200 |
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committer | Jonas Bernard <public.jbernard@web.de> | 2021-04-27 02:37:45 +0200 |
commit | e412e273e618366ff7cefa743e8282ccec92ddf2 (patch) | |
tree | c3a0cdf21c8aab423ba9ac1e410def3f45a1d28e | |
parent | 5a0815a8d77823ac37cbf79abc3fb9d232f1d527 (diff) | |
download | ldjam48-e412e273e618366ff7cefa743e8282ccec92ddf2.tar.gz ldjam48-e412e273e618366ff7cefa743e8282ccec92ddf2.tar.bz2 ldjam48-e412e273e618366ff7cefa743e8282ccec92ddf2.zip |
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-rw-r--r-- | scenes/levels/puzzle/puzzle.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scenes/levels/puzzle/puzzle.gd b/scenes/levels/puzzle/puzzle.gd index f1f83e5..2533092 100644 --- a/scenes/levels/puzzle/puzzle.gd +++ b/scenes/levels/puzzle/puzzle.gd @@ -27,7 +27,7 @@ func _ready(): button.connect("on_click", self, "on_anybutton_click", [i+1]) parts.append(button) $Pieces.add_child(button) - _initial_shuffle(0) + _initial_shuffle(25) _render_state() func _position_from_index(idx): |