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author | rom <romangraef@gmail.com> | 2021-04-26 14:59:43 +0200 |
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committer | rom <romangraef@gmail.com> | 2021-04-26 14:59:43 +0200 |
commit | 5bdee50847bb9d0ee4f49c9988043734490fa4cb (patch) | |
tree | 03794d260b6c9fb9bd431e3773f09afa2cac0c66 /components | |
parent | 13e1d09d55b208d882d2d2f9af2f1bcc8d010d0b (diff) | |
download | ldjam48-5bdee50847bb9d0ee4f49c9988043734490fa4cb.tar.gz ldjam48-5bdee50847bb9d0ee4f49c9988043734490fa4cb.tar.bz2 ldjam48-5bdee50847bb9d0ee4f49c9988043734490fa4cb.zip |
insta death
Diffstat (limited to 'components')
-rw-r--r-- | components/Level.gd | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/components/Level.gd b/components/Level.gd index 94f918a..18965a8 100644 --- a/components/Level.gd +++ b/components/Level.gd @@ -1,7 +1,7 @@ extends Node2D class_name Level -signal lost_heart() +signal lost_heart(instakill) signal level_finished() @@ -9,7 +9,10 @@ func start(): print("Level ", name, " starting.") func lose_heart(): - emit_signal("lost_heart") + emit_signal("lost_heart", false) + +func lose_all_hearts(): + emit_signal("lost_heart", true) func finish_level(): emit_signal("level_finished") |