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author | rom <romangraef@gmail.com> | 2021-04-24 21:12:07 +0200 |
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committer | rom <romangraef@gmail.com> | 2021-04-24 21:12:18 +0200 |
commit | e7aad173ab49d57213df245bb6788baad6b07760 (patch) | |
tree | 76f6c475fb5e5645f1646c670ac9bc4c1f6b6db3 /components | |
parent | 97a8e53812afe9cd9e19311695a806dbdb8e2b90 (diff) | |
download | ldjam48-e7aad173ab49d57213df245bb6788baad6b07760.tar.gz ldjam48-e7aad173ab49d57213df245bb6788baad6b07760.tar.bz2 ldjam48-e7aad173ab49d57213df245bb6788baad6b07760.zip |
custom shader
Diffstat (limited to 'components')
-rw-r--r-- | components/HackButton.tscn | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/components/HackButton.tscn b/components/HackButton.tscn index afafb61..e3f61bb 100644 --- a/components/HackButton.tscn +++ b/components/HackButton.tscn @@ -1,8 +1,21 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=6 format=2] [ext_resource path="res://textures/rooot.png" type="Texture" id=1] [ext_resource path="res://components/HackButton.gd" type="Script" id=2] +[sub_resource type="Shader" id=2] +code = "shader_type canvas_item; +uniform vec4 glow_color : hint_color = vec4(1,1,1,1); + +void fragment() { + COLOR = texture(TEXTURE, UV) + glow_color; +} +" + +[sub_resource type="ShaderMaterial" id=3] +shader = SubResource( 2 ) +shader_param/glow_color = Color( 0.254902, 0, 0, 1 ) + [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 100, 100 ) @@ -12,6 +25,7 @@ monitorable = false script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] +material = SubResource( 3 ) scale = Vector2( 0.5, 0.5 ) texture = ExtResource( 1 ) |