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authorJonas Bernard <public.jbernard@web.de>2021-04-26 21:04:01 +0200
committerJonas Bernard <public.jbernard@web.de>2021-04-26 21:04:01 +0200
commit52f19ebb7a2804a7807471502a073f157483398a (patch)
tree99e391c446a29fe1153caf19655f5629b53c2304 /scenes/levels/base_level.gd
parent9bd876beab4c131a57bcffc066c2e0bd1e8c0907 (diff)
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Diffstat (limited to 'scenes/levels/base_level.gd')
-rw-r--r--scenes/levels/base_level.gd3
1 files changed, 2 insertions, 1 deletions
diff --git a/scenes/levels/base_level.gd b/scenes/levels/base_level.gd
index 68e0ccb..3c52029 100644
--- a/scenes/levels/base_level.gd
+++ b/scenes/levels/base_level.gd
@@ -8,6 +8,7 @@ onready var _health_bar = $Camera2D/healthbar
onready var _last_camera_location : Vector2 = $Camera2D.position
const _levels = [
preload("res://scenes/levels/hearts_introduce.tscn"),
+ preload("res://scenes/levels/typeracer_explain.tscn"),
preload("res://scenes/levels/typeracer.tscn"),
preload("res://scenes/levels/reactiontest.tscn"),
preload("res://scenes/levels/pixel/PixelDefender.tscn"),
@@ -71,7 +72,7 @@ func _unload_current_level():
yield(get_tree(), "idle_frame") # todo animation here? post mortem
func _delayed_delete(c):
- yield(get_tree().create_timer(10.0), "timeout")
+ yield(get_tree().create_timer(5.0), "timeout")
c.queue_free()
func _load_current_level():
if _loaded_level != null: