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author | rom <romangraef@gmail.com> | 2021-04-26 18:22:22 +0200 |
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committer | rom <romangraef@gmail.com> | 2021-04-26 18:22:31 +0200 |
commit | 16177b5dd90ced86cdfc6f38982419a674c0dc56 (patch) | |
tree | 325793409906b1d500367edfb050ed8f3ad72abf /scenes/levels | |
parent | 1bada2f859950122412ad65ac4a7f8cb0acb4089 (diff) | |
download | ldjam48-16177b5dd90ced86cdfc6f38982419a674c0dc56.tar.gz ldjam48-16177b5dd90ced86cdfc6f38982419a674c0dc56.tar.bz2 ldjam48-16177b5dd90ced86cdfc6f38982419a674c0dc56.zip |
grrr
Diffstat (limited to 'scenes/levels')
-rw-r--r-- | scenes/levels/pixel/PixelDefender.gd | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scenes/levels/pixel/PixelDefender.gd b/scenes/levels/pixel/PixelDefender.gd index 2fc2e2d..a7c8661 100644 --- a/scenes/levels/pixel/PixelDefender.gd +++ b/scenes/levels/pixel/PixelDefender.gd @@ -23,6 +23,8 @@ func _new_enemy(): func start(): .start() + t = 0 + $Enemies.get_children().clear() var enemy_count = 5 if Settings.difficulty == Settings.Difficulty.HARD: enemy_count += 3 |