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authorrom <romangraef@gmail.com>2021-04-25 16:05:09 +0200
committerrom <romangraef@gmail.com>2021-04-25 16:05:17 +0200
commit8ff102c632d39433c0a8d276e4bdacbca362dc51 (patch)
tree7f7d1f18f58af8ed5094efbc793857cc002d216c /scenes
parent2115f2305a09fce17cb2ebc74c42c2a48f4dff21 (diff)
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camera movement and signals
Diffstat (limited to 'scenes')
-rw-r--r--scenes/levels/base_level.gd23
-rw-r--r--scenes/menu.tscn1
2 files changed, 21 insertions, 3 deletions
diff --git a/scenes/levels/base_level.gd b/scenes/levels/base_level.gd
index b6f8a2e..d7dc3f7 100644
--- a/scenes/levels/base_level.gd
+++ b/scenes/levels/base_level.gd
@@ -13,23 +13,40 @@ const _levels = [
var _current_level = 0
var _loaded_level : Level
var _track : Path2D
+var _health = 10
# Called when the node enters the scene tree for the first time.
func _ready():
- _health_bar.set_health(2)
+ _health_bar.maxhealth = 10
_load_current_level()
func _get_next_level_pos() -> Vector2:
- return Vector2(500, 0)
+ var dir = (randi() % 2) * 2 -1
+ return _last_camera_location + Vector2(500, dir * (500 + randi() % 500))
func _create_path_from(from: Vector2, to: Vector2):
var path = Path2D.new()
var curve = Curve2D.new()
+ var diff = to -from
curve.add_point(from)
+ curve.add_point(from + Vector2(diff.x, 0))
curve.add_point(to)
path.curve = curve
return path
+func _add_hooks():
+ _loaded_level.connect("level_finished", self, "_on_Level_level_finished")
+ _loaded_level.connect("lost_heart", self, "_on_Level_lost_heart")
+
+func _on_Level_level_finished():
+ pass # TODO
+
+func _on_Level_lost_heart():
+ _health -= 1
+ if _health == 0:
+ pass # TODO: lose scenario
+ _health_bar.set_health(_health)
+
func _load_current_level():
if _loaded_level != null:
push_error("Tried to load level, while another level was already loaded.")
@@ -38,6 +55,7 @@ func _load_current_level():
print("Loading level at ",pos)
_loaded_level = _levels[_current_level].instance()
_loaded_level.position = pos
+ _add_hooks()
_level_holder.add_child(_loaded_level)
print("Level loaded")
_track = _create_path_from(_last_camera_location, pos)
@@ -46,7 +64,6 @@ func _load_current_level():
_path_renderer.path = _track
_camera.path = _track
-
func _on_MenuButton_on_click():
_pause_menu.pause()
diff --git a/scenes/menu.tscn b/scenes/menu.tscn
index 3c1a67d..126c482 100644
--- a/scenes/menu.tscn
+++ b/scenes/menu.tscn
@@ -131,6 +131,7 @@ anims/startgame = SubResource( 2 )
[node name="Outgoing" type="AnimationPlayer" parent="."]
anims/tointro = SubResource( 3 )
+
[connection signal="on_click" from="Content/Exit" to="." method="_on_Exit_on_click"]
[connection signal="on_click" from="Content/Strart" to="." method="_on_Strart_on_click"]
[connection signal="animation_finished" from="Transitions" to="." method="_on_Transitions_animation_finished"]