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-rw-r--r--components/Level.gd2
-rw-r--r--scenes/background_music.gd3
-rw-r--r--scenes/background_music.tscn7
-rw-r--r--scenes/levels/pixel/PixelDefender.gd2
-rw-r--r--scenes/levels/pixel/PixelDefender.tscn1
-rw-r--r--scenes/levels/puzzle/puzzle.gd7
-rw-r--r--scenes/levels/typeracer.gd2
-rw-r--r--scenes/levels/typeracer.tscn1
-rw-r--r--scenes/pause.gd6
9 files changed, 30 insertions, 1 deletions
diff --git a/components/Level.gd b/components/Level.gd
index ad48336..49886cd 100644
--- a/components/Level.gd
+++ b/components/Level.gd
@@ -11,9 +11,11 @@ func start():
running = true
func lose_heart():
+ BackgroundMusic.lose_heart_sound()
emit_signal("lost_heart", false)
func lose_all_hearts():
+ BackgroundMusic.lose_heart_sound()
emit_signal("lost_heart", true)
func finish_level():
diff --git a/scenes/background_music.gd b/scenes/background_music.gd
index e2622ae..aaf5b5c 100644
--- a/scenes/background_music.gd
+++ b/scenes/background_music.gd
@@ -14,3 +14,6 @@ func click_sound():
func type_sound():
$Type.play()
+
+func lose_heart_sound():
+ $LoseHeart.play()
diff --git a/scenes/background_music.tscn b/scenes/background_music.tscn
index bad9601..221be14 100644
--- a/scenes/background_music.tscn
+++ b/scenes/background_music.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=7 format=2]
+[gd_scene load_steps=8 format=2]
[ext_resource path="res://sfx/sound_track_1.wav" type="AudioStream" id=1]
[ext_resource path="res://scenes/background_music.gd" type="Script" id=2]
@@ -6,11 +6,13 @@
[ext_resource path="res://sfx/hover.wav" type="AudioStream" id=4]
[ext_resource path="res://sfx/click.wav" type="AudioStream" id=5]
[ext_resource path="res://sfx/click2.wav" type="AudioStream" id=6]
+[ext_resource path="res://sfx/loose_heart.wav" type="AudioStream" id=7]
[node name="Parent" type="Node"]
script = ExtResource( 2 )
[node name="Sound1" type="AudioStreamPlayer" parent="."]
+pause_mode = 2
stream = ExtResource( 1 )
volume_db = -13.867
autoplay = true
@@ -30,4 +32,7 @@ volume_db = -27.647
stream = ExtResource( 6 )
volume_db = -38.389
+[node name="LoseHeart" type="AudioStreamPlayer" parent="."]
+stream = ExtResource( 7 )
+
[connection signal="finished" from="Sound1" to="." method="_on_AudioStreamPlayer_finished"]
diff --git a/scenes/levels/pixel/PixelDefender.gd b/scenes/levels/pixel/PixelDefender.gd
index 5f8d516..ec2b26d 100644
--- a/scenes/levels/pixel/PixelDefender.gd
+++ b/scenes/levels/pixel/PixelDefender.gd
@@ -62,8 +62,10 @@ func _process(delta):
func _on_enemy_area_shape_entered(area_id, area, area_shape, local_shape, e):
if area is Bullet and area.team == Bullet.CHAOS:
return
+ print(typeof(area), area)
if area is Bullet:
area.queue_free()
+ e.queue_free()
elif area is Spaceship and area.team == Bullet.ORDER:
e.queue_free()
diff --git a/scenes/levels/pixel/PixelDefender.tscn b/scenes/levels/pixel/PixelDefender.tscn
index 711e89f..29c7674 100644
--- a/scenes/levels/pixel/PixelDefender.tscn
+++ b/scenes/levels/pixel/PixelDefender.tscn
@@ -13,4 +13,5 @@ script = ExtResource( 1 )
position = Vector2( -432.818, -39.5735 )
[node name="Enemies" type="Node2D" parent="."]
+
[connection signal="area_shape_entered" from="spaceship" to="." method="_on_spaceship_area_shape_entered"]
diff --git a/scenes/levels/puzzle/puzzle.gd b/scenes/levels/puzzle/puzzle.gd
index c23b3a2..982bb29 100644
--- a/scenes/levels/puzzle/puzzle.gd
+++ b/scenes/levels/puzzle/puzzle.gd
@@ -30,6 +30,13 @@ func _ready():
func _position_from_index(idx):
return Vector2(idx % dim, int(idx / dim))
+func _unhandled_input(event):
+ if running and event is InputEventKey and event.pressed and event.scancode == KEY_K:
+ order = range(dim*dim)
+ _render_state()
+ _check_state()
+
+
func on_anybutton_click(piece_name):
var pos = _button_position(piece_name)
_do_push(pos, _hole_position())
diff --git a/scenes/levels/typeracer.gd b/scenes/levels/typeracer.gd
index 429dc7a..c17e1bc 100644
--- a/scenes/levels/typeracer.gd
+++ b/scenes/levels/typeracer.gd
@@ -29,6 +29,7 @@ func eval():
if $Label.text.replace('\r\n', '\n').replace('\r', '\n') == $TextEdit.text.replace('\r\n', '\n').replace('\r', '\n'):
$TextEdit.readonly = true
$Button.disabled = true
+ $Incorrect.visible = false
finish_level()
else:
lose_heart()
@@ -40,6 +41,7 @@ func eval_corr():
if $Label.text.replace('\r\n', '\n').replace('\r', '\n') == $TextEdit.text.replace('\r\n', '\n').replace('\r', '\n'):
$TextEdit.readonly = true
$Button.disabled = true
+ $Incorrect.visible = false
finish_level()
func _on_Button_on_click():
diff --git a/scenes/levels/typeracer.tscn b/scenes/levels/typeracer.tscn
index b8e0b9c..3556dc3 100644
--- a/scenes/levels/typeracer.tscn
+++ b/scenes/levels/typeracer.tscn
@@ -59,5 +59,6 @@ text = "The text you wrote is not exactely correct"
__meta__ = {
"_edit_use_anchors_": false
}
+
[connection signal="text_changed" from="TextEdit" to="." method="_on_TextEdit_text_changed"]
[connection signal="on_click" from="Button" to="." method="_on_Button_on_click"]
diff --git a/scenes/pause.gd b/scenes/pause.gd
index 0115b1a..9820845 100644
--- a/scenes/pause.gd
+++ b/scenes/pause.gd
@@ -14,6 +14,12 @@ func _on_Resume_on_click():
get_tree().paused = false
emit_signal("unpause")
+func _unhandled_input(event):
+ if event is InputEventKey and event.pressed and event.scancode == KEY_ESCAPE:
+ if pause_menu.visible:
+ _on_Resume_on_click()
+ else:
+ pause()
func _on_Main_Menu_on_click():
get_tree().paused = false