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-rw-r--r--scenes/levels/base_level.gd5
1 files changed, 4 insertions, 1 deletions
diff --git a/scenes/levels/base_level.gd b/scenes/levels/base_level.gd
index e7db980..4c1ef70 100644
--- a/scenes/levels/base_level.gd
+++ b/scenes/levels/base_level.gd
@@ -55,9 +55,12 @@ func _on_Level_lost_heart(instakill):
if instakill:
_health = 0
_health -= 1
+ _health = 10
+ _health_bar.set_health(_health)
+ if instakill:
+ _load_next_level()
if _health <= 0:
get_tree().change_scene("res://scenes/game_over.tscn")
- _health_bar.set_health(_health)
func _load_next_level():
_unload_current_level()