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-rw-r--r--scenes/levels/base_level.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/scenes/levels/base_level.gd b/scenes/levels/base_level.gd
index b374705..66085c5 100644
--- a/scenes/levels/base_level.gd
+++ b/scenes/levels/base_level.gd
@@ -67,7 +67,7 @@ func _unload_current_level():
yield(get_tree(), "idle_frame") # todo animation here? post mortem
func _delayed_delete(c):
- yield(get_tree().create_timer(2.0), "timeout")
+ yield(get_tree().create_timer(10.0), "timeout")
c.queue_free()
func _load_current_level():
if _loaded_level != null: