diff options
Diffstat (limited to 'scenes/levels')
-rw-r--r-- | scenes/levels/base_level.gd | 4 | ||||
-rw-r--r-- | scenes/levels/reactiontest.gd | 2 |
2 files changed, 5 insertions, 1 deletions
diff --git a/scenes/levels/base_level.gd b/scenes/levels/base_level.gd index b53acf8..f712ba7 100644 --- a/scenes/levels/base_level.gd +++ b/scenes/levels/base_level.gd @@ -42,7 +42,9 @@ func _add_hooks(): func _on_Level_level_finished(): _load_next_level() -func _on_Level_lost_heart(): +func _on_Level_lost_heart(instakill): + if instakill: + _health = 0 _health -= 1 if _health == 0: pass # TODO: lose scenario diff --git a/scenes/levels/reactiontest.gd b/scenes/levels/reactiontest.gd index 50f5ce2..2038409 100644 --- a/scenes/levels/reactiontest.gd +++ b/scenes/levels/reactiontest.gd @@ -28,6 +28,8 @@ func _process(delta): if running: timer += delta timer_label.text = str(_total_time() - timer) + if timer >= _total_time(): + lose_all_hearts() func _on_Any_button_click(btn_idx): if btn_idx == sequence_index: |