blob: ab346f0c1228fd47934c5b80764509404e928e5f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
extends Label
class_name TextReveal
signal finished_reveal()
export(String, MULTILINE) var to_render = "Text"
export var speed = 20.0
export var xpos = 0
export var ypos = 0
############
# INTERNAL #
############
var revealed = 0
var started = false
var finished = false
var t = 0
# Called when the node enters the scene tree for the first time.
func _ready():
theme = preload("res://fonts/Flipps_Theme.tres")
rect_position = Vector2(xpos, ypos)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if not started:
return
t += delta * speed
if t < 0:
return
var additional = int(t)
t -= additional
revealed += additional
if additional >= 1:
BackgroundMusic.type_sound()
text = to_render.substr(0, revealed)
if additional > 0:
if text.ends_with("\n"):
t = -7
if text.ends_with(" "):
t += 1
rect_position = -rect_size / 2 + Vector2(xpos, ypos)
if to_render.length() <= revealed:
started = false
finished = true
emit_signal("finished_reveal")
func start():
started = true
text = ""
revealed = 0
t = 0
finished = false
func has_finished():
return finished
|