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[gd_scene load_steps=5 format=2]
[ext_resource path="res://textures/texts/game_over.png" type="Texture" id=1]
[ext_resource path="res://scenes/game_over.gd" type="Script" id=2]
[ext_resource path="res://textures/backgrounds/background_grey.png" type="Texture" id=3]
[sub_resource type="Animation" id=1]
resource_name = "fly"
length = 3.048
tracks/0/type = "bezier"
tracks/0/path = NodePath("Sprite:position:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"points": PoolRealArray( 92.8571, -0.25, 0, 0.47, 446.97, -924.456, -0.52, -186.363, 0.25, 0 ),
"times": PoolRealArray( 2, 3 )
}
[node name="Node2D" type="Node2D"]
position = Vector2( 403.175, 267.103 )
script = ExtResource( 2 )
[node name="Sprite2" type="Sprite" parent="."]
position = Vector2( 194.362, 97.3519 )
texture = ExtResource( 3 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 230.523, 73.7867 )
scale = Vector2( 1.06474, 1.06474 )
texture = ExtResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "fly"
anims/fly = SubResource( 1 )
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
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