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path: root/scenes/levels/pixel/bullet.tscn
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[gd_scene load_steps=4 format=2]

[ext_resource path="res://textures/bullet.png" type="Texture" id=1]
[ext_resource path="res://scenes/levels/pixel/bullet.gd" type="Script" id=2]

[sub_resource type="CircleShape2D" id=1]
radius = 5.58358

[node name="Bullet" type="Area2D"]
script = ExtResource( 2 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -0.148651, 0.297302 )
shape = SubResource( 1 )

[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0.297302, -0.148651 )
texture = ExtResource( 1 )