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extends Level
onready var timer_label = $TimeLabel
var timer = 0
var total = 0
var started = false
func start():
.start()
total = _total_time()
running = true
$Incorrect.visible = false
func _total_time():
if Settings.difficulty == Settings.Difficulty.HARD:
return 30
return 120
func _process(delta):
if not running:
return
if not started:
return
timer += delta
timer_label.text = str(total - timer)
if timer >= total:
eval()
func eval():
if $Label.text.replace('\n', '').replace('\r\n', '').replace('\r', '').replace(' ', '') == $TextEdit.text.replace('\n', '').replace('\r\n', '').replace('\r', '').replace(' ', ''):
$TextEdit.readonly = true
$Button.disabled = true
$Incorrect.visible = false
finish_level()
else:
lose_heart()
timer = 0
$TextEdit.text = ""
$Incorrect.visible = true
started = false
func eval_corr():
if $Label.text.replace('\n', '').replace('\r\n', '').replace('\r', '').replace(' ', '') == $TextEdit.text.replace('\n', '').replace('\r\n', '').replace('\r', '').replace(' ', ''):
$TextEdit.readonly = true
$Button.disabled = true
$Incorrect.visible = false
finish_level()
func _on_Button_on_click():
eval()
func _on_TextEdit_text_changed():
if not started:
started = true
eval_corr()
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