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path: root/scenes/story/4_prison.tscn
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[gd_scene load_steps=4 format=2]

[ext_resource path="res://textures/backgrounds/background_blue.png" type="Texture" id=1]
[ext_resource path="res://components/textrevealbox.tscn" type="PackedScene" id=2]
[ext_resource path="res://scenes/story/story.gd" type="Script" id=3]

[node name="Node2D" type="Node2D"]
script = ExtResource( 3 )

[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )

[node name="TextrevealBox" parent="." instance=ExtResource( 2 )]
text = "They locked me inside this prison cell. The lock looks
pickable. Maybe the code is just to arrange the numbers,
and bring the empty slot to the lower right."
autostart = false