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authorIvan Molodetskikh <yalterz@gmail.com>2025-11-24 15:10:14 +0300
committerIvan Molodetskikh <yalterz@gmail.com>2025-11-24 15:11:51 +0300
commit0920ea9f9fdf0b744e79e8dea57d5945ba74f312 (patch)
treed16345f47a3cc0cad34e10ab418713cae80b3115
parent79e41d7d88de44356b48400515076bf5593544e8 (diff)
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layout: Round focus ring/border width to physical at the right place
Before this, focus ring/border width was incorrectly rounded only for layout config, which does not take into account window rules overrides. This means that setting width in window rules prevented correct rounding altogether. Tests didn't check this because window rules weren't tested. This commit also adds basic window rules random generation, making the tests catch this problem too.
-rw-r--r--src/layout/mod.rs7
-rw-r--r--src/layout/tests.rs32
-rw-r--r--src/layout/tile.rs21
-rw-r--r--src/window/mod.rs2
4 files changed, 44 insertions, 18 deletions
diff --git a/src/layout/mod.rs b/src/layout/mod.rs
index 9fd99a32..f0fb7704 100644
--- a/src/layout/mod.rs
+++ b/src/layout/mod.rs
@@ -618,12 +618,7 @@ impl Options {
}
fn adjusted_for_scale(mut self, scale: f64) -> Self {
- let round = |logical: f64| round_logical_in_physical_max1(scale, logical);
-
- self.layout.gaps = round(self.layout.gaps);
- self.layout.focus_ring.width = round(self.layout.focus_ring.width);
- self.layout.border.width = round(self.layout.border.width);
-
+ self.layout.gaps = round_logical_in_physical_max1(scale, self.layout.gaps);
self
}
}
diff --git a/src/layout/tests.rs b/src/layout/tests.rs
index 17a8a30e..e022475a 100644
--- a/src/layout/tests.rs
+++ b/src/layout/tests.rs
@@ -40,12 +40,13 @@ struct TestWindowInner {
is_pending_windowed_fullscreen: Cell<bool>,
animate_next_configure: Cell<bool>,
animation_snapshot: RefCell<Option<LayoutElementRenderSnapshot>>,
+ rules: ResolvedWindowRules,
}
#[derive(Debug, Clone)]
struct TestWindow(Rc<TestWindowInner>);
-#[derive(Debug, Clone, Copy, Arbitrary)]
+#[derive(Debug, Clone, Arbitrary)]
struct TestWindowParams {
#[proptest(strategy = "1..=5usize")]
id: usize,
@@ -56,6 +57,8 @@ struct TestWindowParams {
bbox: Rectangle<i32, Logical>,
#[proptest(strategy = "arbitrary_min_max_size()")]
min_max_size: (Size<i32, Logical>, Size<i32, Logical>),
+ #[proptest(strategy = "prop::option::of(arbitrary_rules())")]
+ rules: Option<ResolvedWindowRules>,
}
impl TestWindowParams {
@@ -66,6 +69,7 @@ impl TestWindowParams {
is_floating: false,
bbox: Rectangle::from_size(Size::from((100, 200))),
min_max_size: Default::default(),
+ rules: None,
}
}
}
@@ -88,6 +92,7 @@ impl TestWindow {
is_pending_windowed_fullscreen: Cell::new(false),
animate_next_configure: Cell::new(false),
animation_snapshot: RefCell::new(None),
+ rules: params.rules.unwrap_or(ResolvedWindowRules::empty()),
}))
}
@@ -262,8 +267,7 @@ impl LayoutElement for TestWindow {
fn refresh(&self) {}
fn rules(&self) -> &ResolvedWindowRules {
- static EMPTY: ResolvedWindowRules = ResolvedWindowRules::empty();
- &EMPTY
+ &self.0.rules
}
fn take_animation_snapshot(&mut self) -> Option<LayoutElementRenderSnapshot> {
@@ -345,6 +349,19 @@ fn arbitrary_min_max_size() -> impl Strategy<Value = (Size<i32, Logical>, Size<i
]
}
+prop_compose! {
+ fn arbitrary_rules()(
+ focus_ring in arbitrary_focus_ring(),
+ border in arbitrary_border(),
+ ) -> ResolvedWindowRules {
+ ResolvedWindowRules {
+ focus_ring,
+ border,
+ ..ResolvedWindowRules::empty()
+ }
+ }
+}
+
fn arbitrary_view_offset_gesture_delta() -> impl Strategy<Value = f64> {
prop_oneof![(-10f64..10f64), (-50000f64..50000f64),]
}
@@ -891,6 +908,7 @@ impl Op {
}
}
+ let is_floating = params.is_floating;
let win = TestWindow::new(params);
layout.add_window(
win,
@@ -898,7 +916,7 @@ impl Op {
None,
None,
false,
- params.is_floating,
+ is_floating,
ActivateWindow::default(),
);
}
@@ -959,6 +977,7 @@ impl Op {
}
}
+ let is_floating = params.is_floating;
let win = TestWindow::new(params);
layout.add_window(
win,
@@ -966,7 +985,7 @@ impl Op {
None,
None,
false,
- params.is_floating,
+ is_floating,
ActivateWindow::default(),
);
}
@@ -1032,6 +1051,7 @@ impl Op {
}
}
+ let is_floating = params.is_floating;
let win = TestWindow::new(params);
layout.add_window(
win,
@@ -1039,7 +1059,7 @@ impl Op {
None,
None,
false,
- params.is_floating,
+ is_floating,
ActivateWindow::default(),
);
}
diff --git a/src/layout/tile.rs b/src/layout/tile.rs
index bc39db6d..beaa981f 100644
--- a/src/layout/tile.rs
+++ b/src/layout/tile.rs
@@ -29,7 +29,9 @@ use crate::render_helpers::snapshot::RenderSnapshot;
use crate::render_helpers::solid_color::{SolidColorBuffer, SolidColorRenderElement};
use crate::render_helpers::RenderTarget;
use crate::utils::transaction::Transaction;
-use crate::utils::{baba_is_float_offset, round_logical_in_physical};
+use crate::utils::{
+ baba_is_float_offset, round_logical_in_physical, round_logical_in_physical_max1,
+};
/// Toplevel window with decorations.
#[derive(Debug)]
@@ -228,16 +230,20 @@ impl<W: LayoutElement> Tile<W> {
self.scale = scale;
self.options = options;
+ let round_max1 = |logical| round_logical_in_physical_max1(self.scale, logical);
+
let rules = self.window.rules();
- let border_config = self.options.layout.border.merged_with(&rules.border);
+ let mut border_config = self.options.layout.border.merged_with(&rules.border);
+ border_config.width = round_max1(border_config.width);
self.border.update_config(border_config.into());
- let focus_ring_config = self
+ let mut focus_ring_config = self
.options
.layout
.focus_ring
.merged_with(&rules.focus_ring);
+ focus_ring_config.width = round_max1(focus_ring_config.width);
self.focus_ring.update_config(focus_ring_config);
let shadow_config = self.options.layout.shadow.merged_with(&rules.shadow);
@@ -373,14 +379,19 @@ impl<W: LayoutElement> Tile<W> {
}
}
+ let round_max1 = |logical| round_logical_in_physical_max1(self.scale, logical);
+
let rules = self.window.rules();
- let border_config = self.options.layout.border.merged_with(&rules.border);
+ let mut border_config = self.options.layout.border.merged_with(&rules.border);
+ border_config.width = round_max1(border_config.width);
self.border.update_config(border_config.into());
- let focus_ring_config = self
+
+ let mut focus_ring_config = self
.options
.layout
.focus_ring
.merged_with(&rules.focus_ring);
+ focus_ring_config.width = round_max1(focus_ring_config.width);
self.focus_ring.update_config(focus_ring_config);
let shadow_config = self.options.layout.shadow.merged_with(&rules.shadow);
diff --git a/src/window/mod.rs b/src/window/mod.rs
index a329edd7..89669fe1 100644
--- a/src/window/mod.rs
+++ b/src/window/mod.rs
@@ -30,7 +30,7 @@ pub enum WindowRef<'a> {
}
/// Rules fully resolved for a window.
-#[derive(Debug, PartialEq)]
+#[derive(Debug, PartialEq, Clone)]
pub struct ResolvedWindowRules {
/// Default width for this window.
///