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| author | Ivan Molodetskikh <yalterz@gmail.com> | 2025-01-11 09:00:04 +0300 |
|---|---|---|
| committer | Ivan Molodetskikh <yalterz@gmail.com> | 2025-01-11 09:00:15 +0300 |
| commit | 4094469d596c705de8fe8d4c05edba13fa992b3e (patch) | |
| tree | 6d3b653f663e25911ced9e6e405c311d5457586f /README.md | |
| parent | 2261fcb63108b77ec6cdbe251f747505802b5917 (diff) | |
| download | niri-4094469d596c705de8fe8d4c05edba13fa992b3e.tar.gz niri-4094469d596c705de8fe8d4c05edba13fa992b3e.tar.bz2 niri-4094469d596c705de8fe8d4c05edba13fa992b3e.zip | |
README: Replace next release with version
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -57,7 +57,7 @@ Here are some points you may have questions about: - **Multi-monitor**: yes, a core part of the design from the very start. Mixed DPI works. - **Fractional scaling**: yes, plus all niri UI stays pixel-perfect. - **NVIDIA**: seems to work fine. -- **Floating windows**: yes, starting from the next release. +- **Floating windows**: yes, starting from niri 25.01. - **Input devices**: niri supports tablets, touchpads, and touchscreens. You can map the tablet to a specific monitor, or use [OpenTabletDriver]. We have touchpad gestures, but no touchscreen gestures yet. |
