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| author | Ivan Molodetskikh <yalterz@gmail.com> | 2024-03-26 18:33:53 +0400 |
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| committer | Ivan Molodetskikh <yalterz@gmail.com> | 2024-03-26 18:33:53 +0400 |
| commit | 4d8cb3a6e32fc06ad461a58d257c4f619db703b2 (patch) | |
| tree | 7d7981d9f404a8b7b98df2981266af2eab7a153d /resources | |
| parent | 48b009ba63e7f47d87858ffc46bcd21e2ba7fbfc (diff) | |
| download | niri-4d8cb3a6e32fc06ad461a58d257c4f619db703b2.tar.gz niri-4d8cb3a6e32fc06ad461a58d257c4f619db703b2.tar.bz2 niri-4d8cb3a6e32fc06ad461a58d257c4f619db703b2.zip | |
wiki: Add animations page
Diffstat (limited to 'resources')
| -rw-r--r-- | resources/default-config.kdl | 75 |
1 files changed, 2 insertions, 73 deletions
diff --git a/resources/default-config.kdl b/resources/default-config.kdl index 28833919..79eaef12 100644 --- a/resources/default-config.kdl +++ b/resources/default-config.kdl @@ -223,85 +223,14 @@ hotkey-overlay { } // Animation settings. +// The wiki explains how to configure individual animations: +// https://github.com/YaLTeR/niri/wiki/Configuration:-Animations animations { // Uncomment to turn off all animations. // off // Slow down all animations by this factor. Values below 1 speed them up instead. // slowdown 3.0 - - // You can configure all individual animations. - // Available settings are the same for all of them. - // - off disables the animation. - // - // Niri supports two animation types: easing and spring. - // You can set properties for only ONE of them. - // - // Easing has the following settings: - // - duration-ms sets the duration of the animation in milliseconds. - // - curve sets the easing curve. Currently, available curves - // are "ease-out-cubic" and "ease-out-expo". - // - // Spring animations work better with touchpad gestures, because they - // take into account the velocity of your fingers as you release the swipe. - // The parameters are less obvious and generally should be tuned - // with trial and error. Notably, you cannot directly set the duration. - // You can use this app to help visualize how the spring parameters - // change the animation: https://flathub.org/apps/app.drey.Elastic - // - // A spring animation is configured like this: - // - spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001 - // - // The damping ratio goes from 0.1 to 10.0 and has the following properties: - // - below 1.0: underdamped spring, will oscillate in the end. - // - above 1.0: overdamped spring, won't oscillate. - // - 1.0: critically damped spring, comes to rest in minimum possible time - // without oscillations. - // - // However, even with damping ratio = 1.0 the spring animation may oscillate - // if "launched" with enough velocity from a touchpad swipe. - // - // Lower stiffness will result in a slower animation more prone to oscillation. - // - // Set epsilon to a lower value if the animation "jumps" in the end. - // - // The spring mass is hardcoded to 1.0 and cannot be changed. Instead, change - // stiffness proportionally. E.g. increasing mass by 2x is the same as - // decreasing stiffness by 2x. - - // Animation when switching workspaces up and down, - // including after the touchpad gesture. - workspace-switch { - // off - // spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001 - } - - // All horizontal camera view movement: - // - When a window off-screen is focused and the camera scrolls to it. - // - When a new window appears off-screen and the camera scrolls to it. - // - When a window resizes bigger and the camera scrolls to show it in full. - // - And so on. - horizontal-view-movement { - // off - // spring damping-ratio=1.0 stiffness=800 epsilon=0.0001 - } - - // Window opening animation. Note that this one has different defaults. - window-open { - // off - // duration-ms 150 - // curve "ease-out-expo" - - // Example for a slightly bouncy window opening: - // spring damping-ratio=0.8 stiffness=1000 epsilon=0.0001 - } - - // Config parse error and new default config creation notification - // open/close animation. - config-notification-open-close { - // off - // spring damping-ratio=0.6 stiffness=1000 epsilon=0.001 - } } // Window rules let you adjust behavior for individual windows. |
