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authorRasmus Eneman <rasmus@eneman.eu>2024-07-15 15:51:48 +0200
committerIvan Molodetskikh <yalterz@gmail.com>2024-10-27 23:07:39 -0700
commite887ee93a30390b641bf647d694a1424f7ce4592 (patch)
tree94a76c90c2433ad3a0d92015d7ca6ba569ab2979 /src/input/move_grab.rs
parentd640e8515899e552b845cf8f901ebeb126bb12a5 (diff)
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Implement interactive window move
Diffstat (limited to 'src/input/move_grab.rs')
-rw-r--r--src/input/move_grab.rs223
1 files changed, 223 insertions, 0 deletions
diff --git a/src/input/move_grab.rs b/src/input/move_grab.rs
new file mode 100644
index 00000000..71d115d7
--- /dev/null
+++ b/src/input/move_grab.rs
@@ -0,0 +1,223 @@
+use std::time::Duration;
+
+use smithay::backend::input::ButtonState;
+use smithay::desktop::Window;
+use smithay::input::pointer::{
+ AxisFrame, ButtonEvent, CursorImageStatus, GestureHoldBeginEvent, GestureHoldEndEvent,
+ GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent, GestureSwipeBeginEvent,
+ GestureSwipeEndEvent, GestureSwipeUpdateEvent, GrabStartData as PointerGrabStartData,
+ MotionEvent, PointerGrab, PointerInnerHandle, RelativeMotionEvent,
+};
+use smithay::input::SeatHandler;
+use smithay::utils::{IsAlive, Logical, Point};
+
+use crate::niri::State;
+
+pub struct MoveGrab {
+ start_data: PointerGrabStartData<State>,
+ last_location: Point<f64, Logical>,
+ window: Window,
+ is_moving: bool,
+}
+
+impl MoveGrab {
+ pub fn new(start_data: PointerGrabStartData<State>, window: Window) -> Self {
+ Self {
+ last_location: start_data.location,
+ start_data,
+ window,
+ is_moving: false,
+ }
+ }
+
+ fn on_ungrab(&mut self, state: &mut State) {
+ state.niri.layout.interactive_move_end(&self.window);
+ // FIXME: only redraw the window output.
+ state.niri.queue_redraw_all();
+ state.niri.pointer_grab_ongoing = false;
+ state
+ .niri
+ .cursor_manager
+ .set_cursor_image(CursorImageStatus::default_named());
+ }
+}
+
+impl PointerGrab<State> for MoveGrab {
+ fn motion(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ _focus: Option<(<State as SeatHandler>::PointerFocus, Point<f64, Logical>)>,
+ event: &MotionEvent,
+ ) {
+ // While the grab is active, no client has pointer focus.
+ handle.motion(data, None, event);
+
+ if self.window.alive() {
+ if let Some((output, pos_within_output)) = data.niri.output_under(event.location) {
+ let output = output.clone();
+ let event_delta = event.location - self.last_location;
+ self.last_location = event.location;
+ let ongoing = data.niri.layout.interactive_move_update(
+ &self.window,
+ event_delta,
+ output,
+ pos_within_output,
+ );
+ if ongoing {
+ let timestamp = Duration::from_millis(u64::from(event.time));
+ if self.is_moving {
+ data.niri.layout.view_offset_gesture_update(
+ -event_delta.x,
+ timestamp,
+ false,
+ );
+ }
+ return;
+ }
+ } else {
+ return;
+ }
+ }
+
+ // The move is no longer ongoing.
+ handle.unset_grab(self, data, event.serial, event.time, true);
+ }
+
+ fn relative_motion(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ _focus: Option<(<State as SeatHandler>::PointerFocus, Point<f64, Logical>)>,
+ event: &RelativeMotionEvent,
+ ) {
+ // While the grab is active, no client has pointer focus.
+ handle.relative_motion(data, None, event);
+ }
+
+ fn button(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ event: &ButtonEvent,
+ ) {
+ handle.button(data, event);
+
+ // MouseButton::Middle
+ if event.button == 0x112 {
+ if event.state == ButtonState::Pressed {
+ let output = data
+ .niri
+ .output_under(handle.current_location())
+ .map(|(output, _)| output)
+ .cloned();
+ // TODO: workspace switch gesture.
+ if let Some(output) = output {
+ self.is_moving = true;
+ data.niri.layout.view_offset_gesture_begin(&output, false);
+ }
+ } else if event.state == ButtonState::Released {
+ self.is_moving = false;
+ data.niri.layout.view_offset_gesture_end(false, None);
+ }
+ }
+
+ if handle.current_pressed().is_empty() {
+ // No more buttons are pressed, release the grab.
+ handle.unset_grab(self, data, event.serial, event.time, true);
+ }
+ }
+
+ fn axis(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ details: AxisFrame,
+ ) {
+ handle.axis(data, details);
+ }
+
+ fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) {
+ handle.frame(data);
+ }
+
+ fn gesture_swipe_begin(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ event: &GestureSwipeBeginEvent,
+ ) {
+ handle.gesture_swipe_begin(data, event);
+ }
+
+ fn gesture_swipe_update(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ event: &GestureSwipeUpdateEvent,
+ ) {
+ handle.gesture_swipe_update(data, event);
+ }
+
+ fn gesture_swipe_end(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ event: &GestureSwipeEndEvent,
+ ) {
+ handle.gesture_swipe_end(data, event);
+ }
+
+ fn gesture_pinch_begin(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ event: &GesturePinchBeginEvent,
+ ) {
+ handle.gesture_pinch_begin(data, event);
+ }
+
+ fn gesture_pinch_update(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ event: &GesturePinchUpdateEvent,
+ ) {
+ handle.gesture_pinch_update(data, event);
+ }
+
+ fn gesture_pinch_end(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ event: &GesturePinchEndEvent,
+ ) {
+ handle.gesture_pinch_end(data, event);
+ }
+
+ fn gesture_hold_begin(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ event: &GestureHoldBeginEvent,
+ ) {
+ handle.gesture_hold_begin(data, event);
+ }
+
+ fn gesture_hold_end(
+ &mut self,
+ data: &mut State,
+ handle: &mut PointerInnerHandle<'_, State>,
+ event: &GestureHoldEndEvent,
+ ) {
+ handle.gesture_hold_end(data, event);
+ }
+
+ fn start_data(&self) -> &PointerGrabStartData<State> {
+ &self.start_data
+ }
+
+ fn unset(&mut self, data: &mut State) {
+ self.on_ungrab(data);
+ }
+}