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authorIvan Molodetskikh <yalterz@gmail.com>2025-08-03 13:29:48 +0300
committerIvan Molodetskikh <yalterz@gmail.com>2025-08-04 14:36:34 +0200
commitf49ecc31c4d2a187c4c479e84fc6e6acaf5231f2 (patch)
tree9b7763a90f7700ec78a515c41472a25602d76c08 /src/layer
parent15b4acc17ee2c8ac31f7e6093df57aa66e6bc2de (diff)
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pw_utils: Wait for frame completion before queueing
Without explicit sync, we have no way to signal the PipeWire consumer when the rendering is done. So, wait until it's done before giving it the frame. This should fix flickering screencasts on NVIDIA.
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