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| author | Ivan Molodetskikh <yalterz@gmail.com> | 2025-04-15 09:10:50 +0300 |
|---|---|---|
| committer | Ivan Molodetskikh <yalterz@gmail.com> | 2025-04-17 11:31:34 +0300 |
| commit | 7e253d26874e090e59e6e69f0d07b9b492534371 (patch) | |
| tree | 2af07a4ae05a5126f40b46d97e87d4e382302fe9 /src/layout/floating.rs | |
| parent | 15ba2ab30033bcfa1d868d5db64e83989734cad0 (diff) | |
| download | niri-7e253d26874e090e59e6e69f0d07b9b492534371.tar.gz niri-7e253d26874e090e59e6e69f0d07b9b492534371.tar.bz2 niri-7e253d26874e090e59e6e69f0d07b9b492534371.zip | |
layout: Don't pass scale to render unnecessarily
These parts of the layout already know their scale.
Diffstat (limited to 'src/layout/floating.rs')
| -rw-r--r-- | src/layout/floating.rs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/layout/floating.rs b/src/layout/floating.rs index a88e5bf4..7d7e7fc0 100644 --- a/src/layout/floating.rs +++ b/src/layout/floating.rs @@ -985,12 +985,13 @@ impl<W: LayoutElement> FloatingSpace<W> { &self, renderer: &mut R, view_rect: Rectangle<f64, Logical>, - scale: Scale<f64>, target: RenderTarget, focus_ring: bool, ) -> Vec<FloatingSpaceRenderElement<R>> { let mut rv = Vec::new(); + let scale = Scale::from(self.scale); + // Draw the closing windows on top of the other windows. // // FIXME: I guess this should rather preserve the stacking order when the window is closed. @@ -1005,7 +1006,7 @@ impl<W: LayoutElement> FloatingSpace<W> { let focus_ring = focus_ring && Some(tile.window().id()) == active.as_ref(); rv.extend( - tile.render(renderer, tile_pos, scale, focus_ring, target) + tile.render(renderer, tile_pos, focus_ring, target) .map(Into::into), ); } |
