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| author | Ivan Molodetskikh <yalterz@gmail.com> | 2024-12-29 11:04:08 +0300 |
|---|---|---|
| committer | Ivan Molodetskikh <yalterz@gmail.com> | 2024-12-30 20:12:37 +0300 |
| commit | be05b66ac323845fb65fe87384b5a8aae0e1fd18 (patch) | |
| tree | dec5d8c3ca847e2bb27369b628fa662f32190ba1 /src/layout/floating.rs | |
| parent | d1998ae3fa28d8c7034f0b3ba188c355fc146e5c (diff) | |
| download | niri-be05b66ac323845fb65fe87384b5a8aae0e1fd18.tar.gz niri-be05b66ac323845fb65fe87384b5a8aae0e1fd18.tar.bz2 niri-be05b66ac323845fb65fe87384b5a8aae0e1fd18.zip | |
Hide focus ring for unfocused layout and under interactive move
Diffstat (limited to 'src/layout/floating.rs')
| -rw-r--r-- | src/layout/floating.rs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/layout/floating.rs b/src/layout/floating.rs index d40d1b17..6192d119 100644 --- a/src/layout/floating.rs +++ b/src/layout/floating.rs @@ -962,6 +962,7 @@ impl<W: LayoutElement> FloatingSpace<W> { view_rect: Rectangle<f64, Logical>, scale: Scale<f64>, target: RenderTarget, + focus_ring: bool, ) -> Vec<FloatingSpaceRenderElement<R>> { let mut rv = Vec::new(); @@ -976,7 +977,7 @@ impl<W: LayoutElement> FloatingSpace<W> { let active = self.active_window_id.clone(); for (tile, tile_pos) in self.tiles_with_render_positions() { // For the active tile, draw the focus ring. - let focus_ring = Some(tile.window().id()) == active.as_ref(); + let focus_ring = focus_ring && Some(tile.window().id()) == active.as_ref(); rv.extend( tile.render(renderer, tile_pos, scale, focus_ring, target) |
