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| author | Ivan Molodetskikh <yalterz@gmail.com> | 2025-02-10 08:03:39 +0300 |
|---|---|---|
| committer | Ivan Molodetskikh <yalterz@gmail.com> | 2025-02-10 07:29:33 -0800 |
| commit | 1d883931b4ae7704128f02fd566486fb02351196 (patch) | |
| tree | 575124aeaa26ee6a0ccff0c55a3facda9dfe9944 /src/layout/mod.rs | |
| parent | b65fad09d8f5253a28ee7ad9d293583641fc2c36 (diff) | |
| download | niri-1d883931b4ae7704128f02fd566486fb02351196.tar.gz niri-1d883931b4ae7704128f02fd566486fb02351196.tar.bz2 niri-1d883931b4ae7704128f02fd566486fb02351196.zip | |
Account for border in contents_under()
Fixes pointer clicks going through window borders to a layer surface below,
also fixes window not getting activated in all cases from a border click.
Diffstat (limited to 'src/layout/mod.rs')
| -rw-r--r-- | src/layout/mod.rs | 38 |
1 files changed, 28 insertions, 10 deletions
diff --git a/src/layout/mod.rs b/src/layout/mod.rs index 01122177..593279b7 100644 --- a/src/layout/mod.rs +++ b/src/layout/mod.rs @@ -450,6 +450,20 @@ pub enum AddWindowTarget<'a, W: LayoutElement> { NextTo(&'a W::Id), } +/// Type of the window hit from `window_under()`. +#[derive(Debug, Clone, Copy, PartialEq)] +pub enum HitType { + /// The hit is within a window's input region and can be used for sending events to it. + Input { + /// Position of the window's buffer. + win_pos: Point<f64, Logical>, + }, + /// The hit can activate a window, but it is not in the input region so cannot send events. + /// + /// For example, this could be clicking on a tile border outside the window. + Activate, +} + impl<W: LayoutElement> InteractiveMoveState<W> { fn moving(&self) -> Option<&InteractiveMoveData<W>> { match self { @@ -485,6 +499,16 @@ impl ActivateWindow { } } +impl HitType { + pub fn offset_win_pos(mut self, offset: Point<f64, Logical>) -> Self { + match &mut self { + HitType::Input { win_pos } => *win_pos += offset, + HitType::Activate => (), + } + self + } +} + impl Options { fn from_config(config: &Config) -> Self { let layout = &config.layout; @@ -2155,18 +2179,12 @@ impl<W: LayoutElement> Layout<W> { mon.active_window().map(|win| (win, &mon.output)) } - /// Returns the window under the cursor and the position of its toplevel surface within the - /// output. - /// - /// `Some((w, Some(p)))` means that the cursor is within the window's input region and can be - /// used for delivering events to the window. `Some((w, None))` means that the cursor is within - /// the window's activation region, but not within the window's input region. For example, the - /// cursor may be on the window's server-side border. + /// Returns the window under the cursor and the hit type. pub fn window_under( &self, output: &Output, pos_within_output: Point<f64, Logical>, - ) -> Option<(&W, Option<Point<f64, Logical>>)> { + ) -> Option<(&W, HitType)> { let MonitorSet::Normal { monitors, .. } = &self.monitor_set else { return None; }; @@ -2177,9 +2195,9 @@ impl<W: LayoutElement> Layout<W> { if move_.tile.is_in_input_region(pos_within_tile) { let win_pos = tile_pos + move_.tile.buf_loc(); - return Some((move_.tile.window(), Some(win_pos))); + return Some((move_.tile.window(), HitType::Input { win_pos })); } else if move_.tile.is_in_activation_region(pos_within_tile) { - return Some((move_.tile.window(), None)); + return Some((move_.tile.window(), HitType::Activate)); } return None; |
