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authorIvan Molodetskikh <yalterz@gmail.com>2024-04-13 11:07:23 +0400
committerIvan Molodetskikh <yalterz@gmail.com>2024-04-13 11:07:23 +0400
commit71be19b234d58f4ec447e921633506beb81a52c0 (patch)
treea6b69d57a3e2edc9d8dac4c969548f227cbf341a /src/render_helpers/crossfade.rs
parent4fd9300bdb07e90c26df28461f9bd6591c3d1d41 (diff)
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Implement window resize animations
Diffstat (limited to 'src/render_helpers/crossfade.rs')
-rw-r--r--src/render_helpers/crossfade.rs156
1 files changed, 156 insertions, 0 deletions
diff --git a/src/render_helpers/crossfade.rs b/src/render_helpers/crossfade.rs
new file mode 100644
index 00000000..65f96482
--- /dev/null
+++ b/src/render_helpers/crossfade.rs
@@ -0,0 +1,156 @@
+use std::collections::HashMap;
+
+use smithay::backend::renderer::element::{Element, Id, Kind, RenderElement, UnderlyingStorage};
+use smithay::backend::renderer::gles::{GlesError, GlesFrame, GlesRenderer, GlesTexture, Uniform};
+use smithay::backend::renderer::utils::{CommitCounter, DamageSet};
+use smithay::utils::{Buffer, Logical, Physical, Rectangle, Scale, Size, Transform};
+
+use super::primary_gpu_pixel_shader_with_textures::PrimaryGpuPixelShaderWithTexturesRenderElement;
+use super::renderer::AsGlesFrame;
+use super::shaders::Shaders;
+use crate::backend::tty::{TtyFrame, TtyRenderer, TtyRendererError};
+
+#[derive(Debug)]
+pub struct CrossfadeRenderElement(PrimaryGpuPixelShaderWithTexturesRenderElement);
+
+impl CrossfadeRenderElement {
+ #[allow(clippy::too_many_arguments)]
+ pub fn new(
+ renderer: &mut GlesRenderer,
+ area: Rectangle<i32, Logical>,
+ scale: Scale<f64>,
+ texture_from: (GlesTexture, Rectangle<i32, Physical>),
+ size_from: Size<i32, Logical>,
+ texture_to: (GlesTexture, Rectangle<i32, Physical>),
+ size_to: Size<i32, Logical>,
+ amount: f32,
+ result_alpha: f32,
+ ) -> Option<Self> {
+ let (texture_from, texture_from_geo) = texture_from;
+ let (texture_to, texture_to_geo) = texture_to;
+
+ let scale_from = area.size.to_f64() / size_from.to_f64();
+ let scale_to = area.size.to_f64() / size_to.to_f64();
+
+ let tex_from_geo = texture_from_geo.to_f64().upscale(scale_from);
+ let tex_to_geo = texture_to_geo.to_f64().upscale(scale_to);
+ let combined_geo = tex_from_geo.merge(tex_to_geo);
+
+ let area = Rectangle::from_loc_and_size(
+ area.loc + combined_geo.loc.to_logical(scale).to_i32_round(),
+ combined_geo.size.to_logical(scale).to_i32_round(),
+ );
+
+ let tex_from_loc = (tex_from_geo.loc - combined_geo.loc)
+ .downscale((combined_geo.size.w, combined_geo.size.h));
+ let tex_to_loc = (tex_to_geo.loc - combined_geo.loc)
+ .downscale((combined_geo.size.w, combined_geo.size.h));
+ let tex_from_size = tex_from_geo.size / combined_geo.size;
+ let tex_to_size = tex_to_geo.size / combined_geo.size;
+
+ // FIXME: cropping this element will mess up the coordinates.
+ Shaders::get(renderer).crossfade.clone().map(|shader| {
+ Self(PrimaryGpuPixelShaderWithTexturesRenderElement::new(
+ shader,
+ HashMap::from([
+ (String::from("tex_from"), texture_from),
+ (String::from("tex_to"), texture_to),
+ ]),
+ area,
+ None,
+ result_alpha,
+ vec![
+ Uniform::new(
+ "tex_from_loc",
+ (tex_from_loc.x as f32, tex_from_loc.y as f32),
+ ),
+ Uniform::new(
+ "tex_from_size",
+ (tex_from_size.x as f32, tex_from_size.y as f32),
+ ),
+ Uniform::new("tex_to_loc", (tex_to_loc.x as f32, tex_to_loc.y as f32)),
+ Uniform::new("tex_to_size", (tex_to_size.x as f32, tex_to_size.y as f32)),
+ Uniform::new("amount", amount),
+ ],
+ Kind::Unspecified,
+ ))
+ })
+ }
+}
+
+impl Element for CrossfadeRenderElement {
+ fn id(&self) -> &Id {
+ self.0.id()
+ }
+
+ fn current_commit(&self) -> CommitCounter {
+ self.0.current_commit()
+ }
+
+ fn geometry(&self, scale: Scale<f64>) -> Rectangle<i32, Physical> {
+ self.0.geometry(scale)
+ }
+
+ fn transform(&self) -> Transform {
+ self.0.transform()
+ }
+
+ fn src(&self) -> Rectangle<f64, Buffer> {
+ self.0.src()
+ }
+
+ fn damage_since(
+ &self,
+ scale: Scale<f64>,
+ commit: Option<CommitCounter>,
+ ) -> DamageSet<i32, Physical> {
+ self.0.damage_since(scale, commit)
+ }
+
+ fn opaque_regions(&self, scale: Scale<f64>) -> Vec<Rectangle<i32, Physical>> {
+ self.0.opaque_regions(scale)
+ }
+
+ fn alpha(&self) -> f32 {
+ self.0.alpha()
+ }
+
+ fn kind(&self) -> Kind {
+ self.0.kind()
+ }
+}
+
+impl RenderElement<GlesRenderer> for CrossfadeRenderElement {
+ fn draw(
+ &self,
+ frame: &mut GlesFrame<'_>,
+ src: Rectangle<f64, Buffer>,
+ dst: Rectangle<i32, Physical>,
+ damage: &[Rectangle<i32, Physical>],
+ ) -> Result<(), GlesError> {
+ RenderElement::<GlesRenderer>::draw(&self.0, frame, src, dst, damage)?;
+ Ok(())
+ }
+
+ fn underlying_storage(&self, renderer: &mut GlesRenderer) -> Option<UnderlyingStorage> {
+ self.0.underlying_storage(renderer)
+ }
+}
+
+impl<'render> RenderElement<TtyRenderer<'render>> for CrossfadeRenderElement {
+ fn draw(
+ &self,
+ frame: &mut TtyFrame<'_, '_>,
+ src: Rectangle<f64, Buffer>,
+ dst: Rectangle<i32, Physical>,
+ damage: &[Rectangle<i32, Physical>],
+ ) -> Result<(), TtyRendererError<'render>> {
+ let gles_frame = frame.as_gles_frame();
+ RenderElement::<GlesRenderer>::draw(&self.0, gles_frame, src, dst, damage)?;
+ Ok(())
+ }
+
+ fn underlying_storage(&self, renderer: &mut TtyRenderer<'render>) -> Option<UnderlyingStorage> {
+ self.0.underlying_storage(renderer)
+ }
+}