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authorIvan Molodetskikh <yalterz@gmail.com>2024-05-12 09:52:21 +0400
committerIvan Molodetskikh <yalterz@gmail.com>2024-05-12 09:52:36 +0400
commit9004c8395438038d69f7b479a8a9035663cb4be0 (patch)
tree349acfc1e9ac7df31bb52db66f7f9e8a59d19e79 /src/render_helpers/shaders/close_prelude.frag
parent29c7552852874a08f9e70ed52ddfb6be8f55bc69 (diff)
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Implement custom shader for window-close anim
Diffstat (limited to 'src/render_helpers/shaders/close_prelude.frag')
-rw-r--r--src/render_helpers/shaders/close_prelude.frag21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/render_helpers/shaders/close_prelude.frag b/src/render_helpers/shaders/close_prelude.frag
new file mode 100644
index 00000000..db42190b
--- /dev/null
+++ b/src/render_helpers/shaders/close_prelude.frag
@@ -0,0 +1,21 @@
+precision mediump float;
+
+#if defined(DEBUG_FLAGS)
+uniform float niri_tint;
+#endif
+
+varying vec2 niri_v_coords;
+uniform vec2 niri_size;
+
+uniform mat3 niri_input_to_geo;
+uniform vec2 niri_geo_size;
+
+uniform sampler2D niri_tex;
+uniform mat3 niri_geo_to_tex;
+
+uniform float niri_progress;
+uniform float niri_clamped_progress;
+uniform float niri_random_seed;
+
+uniform float niri_alpha;
+