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| author | Ivan Molodetskikh <yalterz@gmail.com> | 2024-06-18 12:19:23 +0300 |
|---|---|---|
| committer | Ivan Molodetskikh <yalterz@gmail.com> | 2024-06-18 14:01:34 +0300 |
| commit | 66202992c9536c0e01395813f9a611aa111e5ded (patch) | |
| tree | f76155ad6b1c49c7d409db776441d4cf4ae25f15 /src/render_helpers/shaders/mod.rs | |
| parent | eb59b10050d5806dd6dd42cfb9e93e1b65a24d4f (diff) | |
| download | niri-66202992c9536c0e01395813f9a611aa111e5ded.tar.gz niri-66202992c9536c0e01395813f9a611aa111e5ded.tar.bz2 niri-66202992c9536c0e01395813f9a611aa111e5ded.zip | |
Fix blurry rounded corners on high scales
Diffstat (limited to 'src/render_helpers/shaders/mod.rs')
| -rw-r--r-- | src/render_helpers/shaders/mod.rs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render_helpers/shaders/mod.rs b/src/render_helpers/shaders/mod.rs index 12e9d4ed..b4824931 100644 --- a/src/render_helpers/shaders/mod.rs +++ b/src/render_helpers/shaders/mod.rs @@ -55,6 +55,7 @@ impl Shaders { .compile_custom_texture_shader( include_str!("clipped_surface.frag"), &[ + UniformName::new("niri_scale", UniformType::_1f), UniformName::new("geo_size", UniformType::_2f), UniformName::new("corner_radius", UniformType::_4f), UniformName::new("input_to_geo", UniformType::Matrix3x3), |
