aboutsummaryrefslogtreecommitdiff
path: root/src/render_helpers/shaders/mod.rs
diff options
context:
space:
mode:
authorIvan Molodetskikh <yalterz@gmail.com>2024-05-12 09:52:21 +0400
committerIvan Molodetskikh <yalterz@gmail.com>2024-05-12 09:52:36 +0400
commit9004c8395438038d69f7b479a8a9035663cb4be0 (patch)
tree349acfc1e9ac7df31bb52db66f7f9e8a59d19e79 /src/render_helpers/shaders/mod.rs
parent29c7552852874a08f9e70ed52ddfb6be8f55bc69 (diff)
downloadniri-9004c8395438038d69f7b479a8a9035663cb4be0.tar.gz
niri-9004c8395438038d69f7b479a8a9035663cb4be0.tar.bz2
niri-9004c8395438038d69f7b479a8a9035663cb4be0.zip
Implement custom shader for window-close anim
Diffstat (limited to 'src/render_helpers/shaders/mod.rs')
-rw-r--r--src/render_helpers/shaders/mod.rs54
1 files changed, 54 insertions, 0 deletions
diff --git a/src/render_helpers/shaders/mod.rs b/src/render_helpers/shaders/mod.rs
index 034d8db1..21287a55 100644
--- a/src/render_helpers/shaders/mod.rs
+++ b/src/render_helpers/shaders/mod.rs
@@ -14,12 +14,14 @@ pub struct Shaders {
pub clipped_surface: Option<GlesTexProgram>,
pub resize: Option<ShaderProgram>,
pub custom_resize: RefCell<Option<ShaderProgram>>,
+ pub custom_close: RefCell<Option<ShaderProgram>>,
}
#[derive(Debug, Clone, Copy)]
pub enum ProgramType {
Border,
Resize,
+ Close,
}
impl Shaders {
@@ -72,6 +74,7 @@ impl Shaders {
clipped_surface,
resize,
custom_resize: RefCell::new(None),
+ custom_close: RefCell::new(None),
}
}
@@ -95,6 +98,13 @@ impl Shaders {
self.custom_resize.replace(program)
}
+ pub fn replace_custom_close_program(
+ &self,
+ program: Option<ShaderProgram>,
+ ) -> Option<ShaderProgram> {
+ self.custom_close.replace(program)
+ }
+
pub fn program(&self, program: ProgramType) -> Option<ShaderProgram> {
match program {
ProgramType::Border => self.border.clone(),
@@ -103,6 +113,7 @@ impl Shaders {
.borrow()
.clone()
.or_else(|| self.resize.clone()),
+ ProgramType::Close => self.custom_close.borrow().clone(),
}
}
}
@@ -162,6 +173,49 @@ pub fn set_custom_resize_program(renderer: &mut GlesRenderer, src: Option<&str>)
}
}
+fn compile_close_program(
+ renderer: &mut GlesRenderer,
+ src: &str,
+) -> Result<ShaderProgram, GlesError> {
+ let mut program = include_str!("close_prelude.frag").to_string();
+ program.push_str(src);
+ program.push_str(include_str!("close_epilogue.frag"));
+
+ ShaderProgram::compile(
+ renderer,
+ &program,
+ &[
+ UniformName::new("niri_input_to_geo", UniformType::Matrix3x3),
+ UniformName::new("niri_geo_size", UniformType::_2f),
+ UniformName::new("niri_geo_to_tex", UniformType::Matrix3x3),
+ UniformName::new("niri_progress", UniformType::_1f),
+ UniformName::new("niri_clamped_progress", UniformType::_1f),
+ UniformName::new("niri_random_seed", UniformType::_1f),
+ ],
+ &["niri_tex"],
+ )
+}
+
+pub fn set_custom_close_program(renderer: &mut GlesRenderer, src: Option<&str>) {
+ let program = if let Some(src) = src {
+ match compile_close_program(renderer, src) {
+ Ok(program) => Some(program),
+ Err(err) => {
+ warn!("error compiling custom close shader: {err:?}");
+ return;
+ }
+ }
+ } else {
+ None
+ };
+
+ if let Some(prev) = Shaders::get(renderer).replace_custom_close_program(program) {
+ if let Err(err) = prev.destroy(renderer) {
+ warn!("error destroying previous custom close shader: {err:?}");
+ }
+ }
+}
+
pub fn mat3_uniform(name: &str, mat: Mat3) -> Uniform {
Uniform::new(
name,