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authorIvan Molodetskikh <yalterz@gmail.com>2023-09-30 17:13:56 +0400
committerIvan Molodetskikh <yalterz@gmail.com>2023-09-30 17:13:56 +0400
commita3aa5fca12b59df0c1ee421b482a51a425e25abd (patch)
tree3a94f1624912216a3a7e056c4de5d4fcb82b5b4f /src/utils.rs
parent21737abbfdb78698e323c0a9490759b427370a74 (diff)
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Refactor frame scheduling
Combine the redraw state variables into one enum, and refactor to get rid of the requirement that a VBlank must queue a subsequent redraw. Also fix the bug where ongoing animations that produced no damage could stall the redrawing.
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