aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorIvan Molodetskikh <yalterz@gmail.com>2025-04-16 07:45:56 +0300
committerIvan Molodetskikh <yalterz@gmail.com>2025-04-16 07:46:10 +0300
commitf1cca1a6ca0fb176e7681c5212ecd9f34678bdec (patch)
treec719f133ae345b84d3bb79b536427a99a134ec9f /src
parent763cd564e32932e5f05b983c93328300f396216b (diff)
downloadniri-f1cca1a6ca0fb176e7681c5212ecd9f34678bdec.tar.gz
niri-f1cca1a6ca0fb176e7681c5212ecd9f34678bdec.tar.bz2
niri-f1cca1a6ca0fb176e7681c5212ecd9f34678bdec.zip
Back out "chore: update smithay"
This backs out commit 763cd564e32932e5f05b983c93328300f396216b. There are graphical glitches and a panic.
Diffstat (limited to 'src')
-rw-r--r--src/render_helpers/offscreen.rs16
-rw-r--r--src/render_helpers/surface.rs2
-rw-r--r--src/render_helpers/texture.rs8
3 files changed, 13 insertions, 13 deletions
diff --git a/src/render_helpers/offscreen.rs b/src/render_helpers/offscreen.rs
index acd3ce7d..71959404 100644
--- a/src/render_helpers/offscreen.rs
+++ b/src/render_helpers/offscreen.rs
@@ -13,7 +13,7 @@ use smithay::backend::renderer::utils::{
CommitCounter, DamageBag, DamageSet, DamageSnapshot, OpaqueRegions,
};
use smithay::backend::renderer::{
- Bind as _, Color32F, ContextId, Frame as _, Offscreen as _, Renderer, Texture as _,
+ Bind as _, Color32F, Frame as _, Offscreen as _, Renderer, Texture as _,
};
use smithay::utils::{Buffer, Logical, Physical, Point, Rectangle, Scale, Size, Transform};
@@ -37,7 +37,7 @@ struct Inner {
/// The texture with offscreened contents.
texture: GlesTexture,
/// Id of the renderer that the texture comes from.
- context_id: ContextId,
+ renderer_id: usize,
/// Scale of the texture.
scale: Scale<f64>,
/// Damage tracker for drawing to the texture.
@@ -50,7 +50,7 @@ struct Inner {
pub struct OffscreenRenderElement {
id: Id,
texture: GlesTexture,
- context_id: ContextId,
+ renderer_id: usize,
scale: Scale<f64>,
damage: DamageSnapshot<i32, Buffer>,
offset: Point<f64, Logical>,
@@ -92,7 +92,7 @@ impl OffscreenBuffer {
let mut reason = "";
if let Some(Inner {
texture,
- context_id,
+ renderer_id,
..
}) = inner.as_mut()
{
@@ -109,7 +109,7 @@ impl OffscreenBuffer {
reason = "not unique";
*inner = None;
- } else if *context_id != renderer.context_id() {
+ } else if *renderer_id != renderer.id() {
reason = "renderer id changed";
*inner = None;
@@ -134,7 +134,7 @@ impl OffscreenBuffer {
inner.insert(Inner {
texture,
- context_id: renderer.context_id(),
+ renderer_id: renderer.id(),
scale,
damage,
outer_damage: DamageBag::default(),
@@ -180,7 +180,7 @@ impl OffscreenBuffer {
let elem = OffscreenRenderElement {
id: self.id.clone(),
texture: inner.texture.clone(),
- context_id: inner.context_id.clone(),
+ renderer_id: inner.renderer_id,
scale,
damage: inner.outer_damage.snapshot(),
offset,
@@ -305,7 +305,7 @@ impl RenderElement<GlesRenderer> for OffscreenRenderElement {
damage: &[Rectangle<i32, Physical>],
opaque_regions: &[Rectangle<i32, Physical>],
) -> Result<(), GlesError> {
- if frame.context_id() != self.context_id {
+ if frame.id() != self.renderer_id {
warn!("trying to render texture from different renderer");
return Ok(());
}
diff --git a/src/render_helpers/surface.rs b/src/render_helpers/surface.rs
index 893d08f3..96065923 100644
--- a/src/render_helpers/surface.rs
+++ b/src/render_helpers/surface.rs
@@ -53,7 +53,7 @@ pub fn render_snapshot_from_surface_tree(
}
let data = data.lock().unwrap();
- let Some(texture) = data.texture::<GlesRenderer>(&renderer.context_id()) else {
+ let Some(texture) = data.texture::<GlesRenderer>(renderer.id()) else {
return;
};
diff --git a/src/render_helpers/texture.rs b/src/render_helpers/texture.rs
index b5901ffc..2967c361 100644
--- a/src/render_helpers/texture.rs
+++ b/src/render_helpers/texture.rs
@@ -2,7 +2,7 @@ use smithay::backend::allocator::Fourcc;
use smithay::backend::renderer::element::{Element, Id, Kind, RenderElement, UnderlyingStorage};
use smithay::backend::renderer::gles::GlesTexture;
use smithay::backend::renderer::utils::{CommitCounter, OpaqueRegions};
-use smithay::backend::renderer::{ContextId, Frame as _, ImportMem, Renderer, Texture};
+use smithay::backend::renderer::{Frame as _, ImportMem, Renderer, Texture};
use smithay::utils::{Buffer, Logical, Physical, Point, Rectangle, Scale, Size, Transform};
use super::memory::MemoryBuffer;
@@ -12,7 +12,7 @@ use super::memory::MemoryBuffer;
pub struct TextureBuffer<T> {
id: Id,
commit_counter: CommitCounter,
- context_id: ContextId,
+ renderer_id: usize,
texture: T,
scale: Scale<f64>,
transform: Transform,
@@ -41,7 +41,7 @@ impl<T> TextureBuffer<T> {
TextureBuffer {
id: Id::new(),
commit_counter: CommitCounter::default(),
- context_id: renderer.context_id(),
+ renderer_id: renderer.id(),
texture,
scale: scale.into(),
transform,
@@ -226,7 +226,7 @@ where
damage: &[Rectangle<i32, Physical>],
opaque_regions: &[Rectangle<i32, Physical>],
) -> Result<(), R::Error> {
- if frame.context_id() != self.buffer.context_id {
+ if frame.id() != self.buffer.renderer_id {
warn!("trying to render texture from different renderer");
return Ok(());
}