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| author | Kent Daleng <lolexplode@gmail.com> | 2025-03-15 16:42:05 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-03-15 15:42:05 +0000 |
| commit | 392fc27de110d3548095e465d5cb38bd8d5730ea (patch) | |
| tree | c465f8975db4e6f90c9f875cb6e7722af175901f /wiki/Configuration:-Layout.md | |
| parent | 9e560e7e607638da4f47b6dfef5a83b18711f75d (diff) | |
| download | niri-392fc27de110d3548095e465d5cb38bd8d5730ea.tar.gz niri-392fc27de110d3548095e465d5cb38bd8d5730ea.tar.bz2 niri-392fc27de110d3548095e465d5cb38bd8d5730ea.zip | |
Use anchors on the wiki (#1266)
* wiki testing
* wiki updates
* use .md with anchors, revert sidebar
* bump wiki action
* add some more anchors, fix some language
* change links to be more descriptive by themselves
Diffstat (limited to 'wiki/Configuration:-Layout.md')
| -rw-r--r-- | wiki/Configuration:-Layout.md | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/wiki/Configuration:-Layout.md b/wiki/Configuration:-Layout.md index 45206673..7dbbced8 100644 --- a/wiki/Configuration:-Layout.md +++ b/wiki/Configuration:-Layout.md @@ -208,7 +208,7 @@ layout { > `default-column-width {}` causes niri to send a (0, H) size in the initial configure request. > > This is a bit [unclearly defined](https://gitlab.freedesktop.org/wayland/wayland-protocols/-/issues/155) in the Wayland protocol, so some clients may misinterpret it. -> Either way, `default-column-width {}` is most useful for specific windows, in form of a [window rule](https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules) with the same syntax. +> Either way, `default-column-width {}` is most useful for specific windows, in form of a [window rule](./Configuration:-Window-Rules.md#default-column-width) with the same syntax. ### `preset-window-heights` @@ -249,10 +249,10 @@ The difference is that the focus ring is drawn only around the active window, wh > That is, they will show up through semitransparent windows. > This is because windows using client-side decorations can have an arbitrary shape. > -> If you don't like that, you should uncomment the `prefer-no-csd` setting at the [top level](./Configuration:-Miscellaneous.md) of the config. +> If you don't like that, you should uncomment the [`prefer-no-csd` setting](./Configuration:-Miscellaneous.md#prefer-no-csd) at the top level of the config. > Niri will draw focus rings and borders *around* windows that agree to omit their client-side decorations. > -> Alternatively, you can override this behavior with the `draw-border-with-background` [window rule](https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules). +> Alternatively, you can override this behavior with the [`draw-border-with-background` window rule](./Configuration:-Window-Rules.md#draw-border-with-background). Focus ring and border have the following options. @@ -312,7 +312,7 @@ Similarly to colors, you can set `active-gradient` and `inactive-gradient`, whic Gradients are rendered the same as CSS [`linear-gradient(angle, from, to)`](https://developer.mozilla.org/en-US/docs/Web/CSS/gradient/linear-gradient). The angle works the same as in `linear-gradient`, and is optional, defaulting to `180` (top-to-bottom gradient). -You can use any CSS linear-gradient tool on the web to set these up, like [this one](https://www.css-gradient.com/). +You can use any CSS linear-gradient tool on the web to set these up, like [css-gradient.com](https://www.css-gradient.com/). ```kdl layout { @@ -388,7 +388,7 @@ These will also remove client-side shadows if the window draws any. `inactive-color` lets you override the shadow color for inactive windows; by default, a more transparent `color` is used. -Shadow drawing will follow the window corner radius set with the `geometry-corner-radius` [window rule](https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules). +Shadow drawing will follow the window corner radius set with the [`geometry-corner-radius` window rule](./Configuration:-Window-Rules.md#geometry-corner-radius). > [!NOTE] > Currently, shadow drawing only supports matching radius for all corners. If you set `geometry-corner-radius` to four values instead of one, the first (top-left) corner radius will be used for shadows. |
