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| author | Ivan Molodetskikh <yalterz@gmail.com> | 2024-05-12 10:08:06 +0400 |
|---|---|---|
| committer | Ivan Molodetskikh <yalterz@gmail.com> | 2024-05-12 10:08:06 +0400 |
| commit | 55e550262dcde29b0e0332e257008029b146a97f (patch) | |
| tree | 98803265d0d2b58c2fdcf5d71ddfe5e9ceb1aae7 /wiki | |
| parent | e5ccc9332c3b09dd4f335e23d44e9db8725036e6 (diff) | |
| download | niri-55e550262dcde29b0e0332e257008029b146a97f.tar.gz niri-55e550262dcde29b0e0332e257008029b146a97f.tar.bz2 niri-55e550262dcde29b0e0332e257008029b146a97f.zip | |
wiki: Fix custom shader examples
Diffstat (limited to 'wiki')
| -rw-r--r-- | wiki/Configuration:-Animations.md | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/wiki/Configuration:-Animations.md b/wiki/Configuration:-Animations.md index ab2c06e1..28486719 100644 --- a/wiki/Configuration:-Animations.md +++ b/wiki/Configuration:-Animations.md @@ -188,9 +188,7 @@ Example: close will fill the current geometry with a solid gradient that gradual ``` animations { - window-resize { - spring damping-ratio=1.0 stiffness=800 epsilon=0.0001 - + window-close { custom-shader r" vec4 close_color(vec3 coords_geo, vec3 size_geo) { vec4 color = vec4(0.0); @@ -286,8 +284,6 @@ Example: resize will show the next (after resize) window texture right away, str ``` animations { window-resize { - spring damping-ratio=1.0 stiffness=800 epsilon=0.0001 - custom-shader r" vec4 resize_color(vec3 coords_curr_geo, vec3 size_curr_geo) { vec3 coords_tex_next = niri_geo_to_tex_next * coords_curr_geo; |
