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authorUjp8LfXBJ6wCPR <github@lillecarl.com>2024-06-09 10:50:22 +0000
committerGitHub <noreply@github.com>2024-06-09 10:50:22 +0000
commitaf6d84a7f85c3804bcf60d066f26e33070a17d1c (patch)
treef166d19a1c45290b1e5b004fed4fecfeb2429525 /wiki
parentf203c8729a8535f6a317df5a35dc01306be2e45c (diff)
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Fix typos (#429)
* Fix typos reported by "typos" crate https://github.com/crate-ci/typos * Ignore typo datas -> data See https://github.com/crate-ci/typos?tab=readme-ov-file#false-positives for more configureability. --------- Co-authored-by: Carl Hjerpe <git@hjerpe.xyz> Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com>
Diffstat (limited to 'wiki')
-rw-r--r--wiki/examples/resize_custom_shader.frag2
1 files changed, 1 insertions, 1 deletions
diff --git a/wiki/examples/resize_custom_shader.frag b/wiki/examples/resize_custom_shader.frag
index 44f2976d..01246cdc 100644
--- a/wiki/examples/resize_custom_shader.frag
+++ b/wiki/examples/resize_custom_shader.frag
@@ -26,7 +26,7 @@ vec4 resize_color(vec3 coords_curr_geo, vec3 size_curr_geo) {
//
// The shader runs over an area of unspecified size and location, so you must
// expect and handle coordinates outside the [0, 1] range. The area will be
-// large enough to accomodate a crossfade effect.
+// large enough to accommodate a crossfade effect.
//
// * size_curr_geo: size of the current window geometry in logical pixels.
//