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-rw-r--r--wiki/Redraw-Loop.md6
1 files changed, 4 insertions, 2 deletions
diff --git a/wiki/Redraw-Loop.md b/wiki/Redraw-Loop.md
index 47a97188..7f3d1873 100644
--- a/wiki/Redraw-Loop.md
+++ b/wiki/Redraw-Loop.md
@@ -3,8 +3,10 @@ In niri we keep track of this via the `RedrawState` enum that you can find in an
Here's a diagram of state transitions for the `RedrawState` state machine:
-![RedrawState state transition diagram](./img/RedrawState-light.drawio.png#gh-light-mode-only)
-![RedrawState state transition diagram](./img/RedrawState-dark.drawio.png#gh-dark-mode-only)
+<picture>
+ <source media="(prefers-color-scheme: dark)" srcset="./img/RedrawState-dark.drawio.png">
+ <img alt="RedrawState state transition diagram" src="./img/RedrawState-light.drawio.png">
+</picture>
`Idle` is the default state, when the output does not need to be repainted.
Any operation that may cause the screen to update calls `queue_redraw()`, which moves the output to a `Queued` state.