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Diffstat (limited to 'docs/wiki/Development:-Animation-Timing.md')
| -rw-r--r-- | docs/wiki/Development:-Animation-Timing.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/wiki/Development:-Animation-Timing.md b/docs/wiki/Development:-Animation-Timing.md index e9d5f373..6788ac42 100644 --- a/docs/wiki/Development:-Animation-Timing.md +++ b/docs/wiki/Development:-Animation-Timing.md @@ -1,7 +1,7 @@ > *Time, Dr. Freeman? Is it really that... time again?* A compositor deals with one or more monitors on mostly fixed refresh cycles. -For example, a 170 Hz monitor can draw a frame every ~5.88 ms. +For example, a 170 Hz monitor can draw a frame every ~5.88 ms. Most of the time, the compositor doesn't actually redraw the monitor: when nothing changes on screen (e.g. you're reading a document and aren't moving your cursor), it would be wasteful to wake up the GPU to composite the same image. During an animation however, screen contents do change every frame. |
