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-rw-r--r--src/input/move_grab.rs31
1 files changed, 0 insertions, 31 deletions
diff --git a/src/input/move_grab.rs b/src/input/move_grab.rs
index 509a609b..96362b45 100644
--- a/src/input/move_grab.rs
+++ b/src/input/move_grab.rs
@@ -1,5 +1,3 @@
-use std::time::Duration;
-
use smithay::backend::input::ButtonState;
use smithay::desktop::Window;
use smithay::input::pointer::{
@@ -17,7 +15,6 @@ pub struct MoveGrab {
start_data: PointerGrabStartData<State>,
last_location: Point<f64, Logical>,
window: Window,
- is_moving: bool,
}
impl MoveGrab {
@@ -26,7 +23,6 @@ impl MoveGrab {
last_location: start_data.location,
start_data,
window,
- is_moving: false,
}
}
@@ -64,14 +60,6 @@ impl PointerGrab<State> for MoveGrab {
pos_within_output,
);
if ongoing {
- let timestamp = Duration::from_millis(u64::from(event.time));
- if self.is_moving {
- data.niri.layout.view_offset_gesture_update(
- -event_delta.x,
- timestamp,
- false,
- );
- }
// FIXME: only redraw the previous and the new output.
data.niri.queue_redraw_all();
return;
@@ -104,25 +92,6 @@ impl PointerGrab<State> for MoveGrab {
) {
handle.button(data, event);
- // MouseButton::Middle
- if event.button == 0x112 {
- if event.state == ButtonState::Pressed {
- let output = data
- .niri
- .output_under(handle.current_location())
- .map(|(output, _)| output)
- .cloned();
- // FIXME: workspace switch gesture.
- if let Some(output) = output {
- self.is_moving = true;
- data.niri.layout.view_offset_gesture_begin(&output, false);
- }
- } else if event.state == ButtonState::Released {
- self.is_moving = false;
- data.niri.layout.view_offset_gesture_end(false, None);
- }
- }
-
// When moving with the left button, right toggles floating, and vice versa.
let toggle_floating_button = if self.start_data.button == 0x110 {
0x111