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-rw-r--r--src/layout/focus_ring.rs101
1 files changed, 79 insertions, 22 deletions
diff --git a/src/layout/focus_ring.rs b/src/layout/focus_ring.rs
index 0addd204..24013510 100644
--- a/src/layout/focus_ring.rs
+++ b/src/layout/focus_ring.rs
@@ -1,26 +1,41 @@
use std::iter::zip;
use arrayvec::ArrayVec;
-use niri_config;
+use niri_config::{self, GradientRelativeTo};
use smithay::backend::renderer::element::solid::{SolidColorBuffer, SolidColorRenderElement};
use smithay::backend::renderer::element::Kind;
-use smithay::utils::{Logical, Point, Scale, Size};
+use smithay::utils::{Logical, Point, Rectangle, Scale, Size};
+
+use crate::niri_render_elements;
+use crate::render_helpers::gradient::GradientRenderElement;
+use crate::render_helpers::renderer::NiriRenderer;
#[derive(Debug)]
pub struct FocusRing {
buffers: [SolidColorBuffer; 4],
locations: [Point<i32, Logical>; 4],
+ sizes: [Size<i32, Logical>; 4],
+ full_size: Size<i32, Logical>,
+ is_active: bool,
is_border: bool,
config: niri_config::FocusRing,
}
-pub type FocusRingRenderElement = SolidColorRenderElement;
+niri_render_elements! {
+ FocusRingRenderElement => {
+ SolidColor = SolidColorRenderElement,
+ Gradient = GradientRenderElement,
+ }
+}
impl FocusRing {
pub fn new(config: niri_config::FocusRing) -> Self {
Self {
buffers: Default::default(),
locations: Default::default(),
+ sizes: Default::default(),
+ full_size: Default::default(),
+ is_active: false,
is_border: false,
config,
}
@@ -32,20 +47,25 @@ impl FocusRing {
pub fn update(&mut self, win_size: Size<i32, Logical>, is_border: bool) {
let width = i32::from(self.config.width);
+ self.full_size = win_size + Size::from((width * 2, width * 2));
if is_border {
- self.buffers[0].resize((win_size.w + width * 2, width));
- self.buffers[1].resize((win_size.w + width * 2, width));
- self.buffers[2].resize((width, win_size.h));
- self.buffers[3].resize((width, win_size.h));
+ self.sizes[0] = Size::from((win_size.w + width * 2, width));
+ self.sizes[1] = Size::from((win_size.w + width * 2, width));
+ self.sizes[2] = Size::from((width, win_size.h));
+ self.sizes[3] = Size::from((width, win_size.h));
+
+ for (buf, size) in zip(&mut self.buffers, self.sizes) {
+ buf.resize(size);
+ }
self.locations[0] = Point::from((-width, -width));
self.locations[1] = Point::from((-width, win_size.h));
self.locations[2] = Point::from((-width, 0));
self.locations[3] = Point::from((win_size.w, 0));
} else {
- let size = win_size + Size::from((width * 2, width * 2));
- self.buffers[0].resize(size);
+ self.sizes[0] = self.full_size;
+ self.buffers[0].resize(self.sizes[0]);
self.locations[0] = Point::from((-width, -width));
}
@@ -62,12 +82,16 @@ impl FocusRing {
for buf in &mut self.buffers {
buf.set_color(color);
}
+
+ self.is_active = is_active;
}
- pub fn render(
+ pub fn render<R: NiriRenderer>(
&self,
+ renderer: &mut R,
location: Point<i32, Logical>,
scale: Scale<f64>,
+ view_size: Size<i32, Logical>,
) -> impl Iterator<Item = FocusRingRenderElement> {
let mut rv = ArrayVec::<_, 4>::new();
@@ -75,23 +99,56 @@ impl FocusRing {
return rv.into_iter();
}
- let mut push = |buffer, location: Point<i32, Logical>| {
- let elem = SolidColorRenderElement::from_buffer(
- buffer,
- location.to_physical_precise_round(scale),
- scale,
- 1.,
- Kind::Unspecified,
- );
- rv.push(elem.into());
+ let gradient = if self.is_active {
+ self.config.active_gradient
+ } else {
+ self.config.inactive_gradient
+ };
+
+ let full_rect = Rectangle::from_loc_and_size(location + self.locations[0], self.full_size);
+ let view_rect = Rectangle::from_loc_and_size((0, 0), view_size);
+
+ let mut push = |buffer, location: Point<i32, Logical>, size: Size<i32, Logical>| {
+ let elem = gradient.and_then(|gradient| {
+ let gradient_area = match gradient.relative_to {
+ GradientRelativeTo::Window => full_rect,
+ GradientRelativeTo::WorkspaceView => view_rect,
+ };
+ GradientRenderElement::new(
+ renderer,
+ scale,
+ Rectangle::from_loc_and_size(location, size),
+ gradient_area,
+ gradient.from.into(),
+ gradient.to.into(),
+ ((gradient.angle as f32) - 90.).to_radians(),
+ )
+ .map(Into::into)
+ });
+
+ let elem = elem.unwrap_or_else(|| {
+ SolidColorRenderElement::from_buffer(
+ buffer,
+ location.to_physical_precise_round(scale),
+ scale,
+ 1.,
+ Kind::Unspecified,
+ )
+ .into()
+ });
+ rv.push(elem);
};
if self.is_border {
- for (buf, loc) in zip(&self.buffers, self.locations) {
- push(buf, location + loc);
+ for (buf, (loc, size)) in zip(&self.buffers, zip(self.locations, self.sizes)) {
+ push(buf, location + loc, size);
}
} else {
- push(&self.buffers[0], location + self.locations[0]);
+ push(
+ &self.buffers[0],
+ location + self.locations[0],
+ self.sizes[0],
+ );
}
rv.into_iter()