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-rw-r--r--src/layout/tile.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/layout/tile.rs b/src/layout/tile.rs
index 1555b129..78c33ac7 100644
--- a/src/layout/tile.rs
+++ b/src/layout/tile.rs
@@ -489,7 +489,7 @@ impl<W: LayoutElement> Tile<W> {
pub fn offset_move_y_anim_current(&mut self, offset: f64) {
if let Some(move_) = self.move_y_animation.as_mut() {
// If the anim is almost done, there's little point trying to offset it; we can let
- // things jump. If it turns out like a bad idea, we could restart the anim intead.
+ // things jump. If it turns out like a bad idea, we could restart the anim instead.
let value = move_.anim.value();
if value > 0.001 {
move_.from += offset / value;