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-rw-r--r--src/layout/tile.rs11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/layout/tile.rs b/src/layout/tile.rs
index dea2a773..a4fe8a57 100644
--- a/src/layout/tile.rs
+++ b/src/layout/tile.rs
@@ -485,6 +485,17 @@ impl<W: LayoutElement> Tile<W> {
});
}
+ pub fn offset_move_y_anim_current(&mut self, offset: f64) {
+ if let Some(move_) = self.move_y_animation.as_mut() {
+ // If the anim is almost done, there's little point trying to offset it; we can let
+ // things jump. If it turns out like a bad idea, we could restart the anim intead.
+ let value = move_.anim.value();
+ if value > 0.001 {
+ move_.from += offset / value;
+ }
+ }
+ }
+
pub fn stop_move_animations(&mut self) {
self.move_x_animation = None;
self.move_y_animation = None;