diff options
Diffstat (limited to 'src/layout')
| -rw-r--r-- | src/layout/mod.rs | 4 | ||||
| -rw-r--r-- | src/layout/opening_window.rs | 20 | ||||
| -rw-r--r-- | src/layout/tests.rs | 2 | ||||
| -rw-r--r-- | src/layout/tile.rs | 27 |
4 files changed, 29 insertions, 24 deletions
diff --git a/src/layout/mod.rs b/src/layout/mod.rs index ac83a0cf..dc7daa65 100644 --- a/src/layout/mod.rs +++ b/src/layout/mod.rs @@ -45,7 +45,6 @@ use niri_config::{ use niri_ipc::{ColumnDisplay, PositionChange, SizeChange}; use scrolling::{Column, ColumnWidth, InsertHint, InsertPosition}; use smithay::backend::renderer::element::surface::WaylandSurfaceRenderElement; -use smithay::backend::renderer::element::Id; use smithay::backend::renderer::gles::{GlesRenderer, GlesTexture}; use smithay::output::{self, Output}; use smithay::reexports::wayland_server::protocol::wl_surface::WlSurface; @@ -59,6 +58,7 @@ use self::workspace::{OutputId, Workspace}; use crate::animation::Clock; use crate::layout::scrolling::ScrollDirection; use crate::niri_render_elements; +use crate::render_helpers::offscreen::OffscreenData; use crate::render_helpers::renderer::NiriRenderer; use crate::render_helpers::snapshot::RenderSnapshot; use crate::render_helpers::solid_color::{SolidColorBuffer, SolidColorRenderElement}; @@ -194,7 +194,7 @@ pub trait LayoutElement { fn set_preferred_scale_transform(&self, scale: output::Scale, transform: Transform); fn output_enter(&self, output: &Output); fn output_leave(&self, output: &Output); - fn set_offscreen_element_id(&self, id: Option<Id>); + fn set_offscreen_data(&self, data: Option<OffscreenData>); fn set_activated(&mut self, active: bool); fn set_active_in_column(&mut self, active: bool); fn set_floating(&mut self, floating: bool); diff --git a/src/layout/opening_window.rs b/src/layout/opening_window.rs index 8a1db409..19727551 100644 --- a/src/layout/opening_window.rs +++ b/src/layout/opening_window.rs @@ -5,14 +5,14 @@ use glam::{Mat3, Vec2}; use smithay::backend::renderer::element::utils::{ Relocate, RelocateRenderElement, RescaleRenderElement, }; -use smithay::backend::renderer::element::{Kind, RenderElement}; +use smithay::backend::renderer::element::{Element as _, Kind, RenderElement}; use smithay::backend::renderer::gles::{GlesRenderer, Uniform}; use smithay::backend::renderer::Texture; use smithay::utils::{Logical, Point, Rectangle, Scale, Size}; use crate::animation::Animation; use crate::niri_render_elements; -use crate::render_helpers::offscreen::{OffscreenBuffer, OffscreenRenderElement}; +use crate::render_helpers::offscreen::{OffscreenBuffer, OffscreenData, OffscreenRenderElement}; use crate::render_helpers::shader_element::ShaderRenderElement; use crate::render_helpers::shaders::{mat3_uniform, ProgramType, Shaders}; @@ -55,11 +55,11 @@ impl OpenAnimation { location: Point<f64, Logical>, scale: Scale<f64>, alpha: f32, - ) -> anyhow::Result<OpeningWindowRenderElement> { + ) -> anyhow::Result<(OpeningWindowRenderElement, OffscreenData)> { let progress = self.anim.value(); let clamped_progress = self.anim.clamped_value().clamp(0., 1.); - let (elem, _sync_point) = self + let (elem, _sync_point, mut data) = self .buffer .render(renderer, scale, elements) .context("error rendering to offscreen buffer")?; @@ -98,7 +98,7 @@ impl OpenAnimation { let geo_to_tex = Mat3::from_translation(-tex_loc / tex_size) * Mat3::from_scale(geo_size / tex_size); - return Ok(ShaderRenderElement::new( + let elem = ShaderRenderElement::new( ProgramType::Open, area.size, None, @@ -115,8 +115,12 @@ impl OpenAnimation { HashMap::from([(String::from("niri_tex"), texture.clone())]), Kind::Unspecified, ) - .with_location(area.loc) - .into()); + .with_location(area.loc); + + // We're drawing the shader, not the offscreen itself. + data.id = elem.id().clone(); + + return Ok((elem.into(), data)); } let elem = elem.with_alpha(clamped_progress as f32 * alpha); @@ -134,6 +138,6 @@ impl OpenAnimation { Relocate::Relative, ); - Ok(elem.into()) + Ok((elem.into(), data)) } } diff --git a/src/layout/tests.rs b/src/layout/tests.rs index 9d3e8634..160e4e97 100644 --- a/src/layout/tests.rs +++ b/src/layout/tests.rs @@ -162,7 +162,7 @@ impl LayoutElement for TestWindow { fn output_leave(&self, _output: &Output) {} - fn set_offscreen_element_id(&self, _id: Option<Id>) {} + fn set_offscreen_data(&self, _data: Option<OffscreenData>) {} fn set_activated(&mut self, active: bool) { self.0.pending_activated.set(active); diff --git a/src/layout/tile.rs b/src/layout/tile.rs index a93e4a6f..89f0e6ab 100644 --- a/src/layout/tile.rs +++ b/src/layout/tile.rs @@ -888,7 +888,7 @@ impl<W: LayoutElement> Tile<W> { clip_to_geometry }; - if let Some((elem_current, _sync_point)) = current { + if let Some((elem_current, _sync_point, mut data)) = current { let texture_current = elem_current.texture().clone(); // The offset and size are computed in physical pixels and converted to // logical with the same `scale`, so converting them back with rounding @@ -908,10 +908,13 @@ impl<W: LayoutElement> Tile<W> { clip_to_geometry, win_alpha, ); - // FIXME: with split popups, this will use the resize element ID for - // popups, but we want the real IDs. - self.window - .set_offscreen_element_id(Some(elem.id().clone())); + + // We're drawing the resize shader, not the offscreen directly. + data.id = elem.id().clone(); + + // This is not a problem for split popups as the code will look for them by + // original id when it doesn't find them on the offscreen. + self.window.set_offscreen_data(Some(data)); resize_shader = Some(elem.into()); } } @@ -928,7 +931,6 @@ impl<W: LayoutElement> Tile<W> { ) .into(), ); - self.window.set_offscreen_element_id(None); } } @@ -1058,6 +1060,8 @@ impl<W: LayoutElement> Tile<W> { let mut alpha_anim_elem = None; let mut window_elems = None; + self.window().set_offscreen_data(None); + if let Some(open) = &self.open_animation { let renderer = renderer.as_gles_renderer(); let elements = @@ -1071,9 +1075,8 @@ impl<W: LayoutElement> Tile<W> { scale, tile_alpha, ) { - Ok(elem) => { - self.window() - .set_offscreen_element_id(Some(elem.id().clone())); + Ok((elem, data)) => { + self.window().set_offscreen_data(Some(data)); open_anim_elem = Some(elem.into()); } Err(err) => { @@ -1086,12 +1089,11 @@ impl<W: LayoutElement> Tile<W> { self.render_inner(renderer, Point::from((0., 0.)), scale, focus_ring, target); let elements = elements.collect::<Vec<TileRenderElement<_>>>(); match alpha.offscreen.render(renderer, scale, &elements) { - Ok((elem, _sync)) => { + Ok((elem, _sync, data)) => { let offset = elem.offset(); let elem = elem.with_alpha(tile_alpha).with_offset(location + offset); - self.window() - .set_offscreen_element_id(Some(elem.id().clone())); + self.window().set_offscreen_data(Some(data)); alpha_anim_elem = Some(elem.into()); } Err(err) => { @@ -1101,7 +1103,6 @@ impl<W: LayoutElement> Tile<W> { } if open_anim_elem.is_none() && alpha_anim_elem.is_none() { - self.window().set_offscreen_element_id(None); window_elems = Some(self.render_inner(renderer, location, scale, focus_ring, target)); } |
