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Diffstat (limited to 'src/render_helpers.rs')
| -rw-r--r-- | src/render_helpers.rs | 295 |
1 files changed, 0 insertions, 295 deletions
diff --git a/src/render_helpers.rs b/src/render_helpers.rs deleted file mode 100644 index b0ae2a72..00000000 --- a/src/render_helpers.rs +++ /dev/null @@ -1,295 +0,0 @@ -use smithay::backend::allocator::dmabuf::Dmabuf; -use smithay::backend::renderer::element::texture::TextureRenderElement; -use smithay::backend::renderer::element::{Element, Id, Kind, RenderElement, UnderlyingStorage}; -use smithay::backend::renderer::gles::{GlesError, GlesFrame, GlesRenderer, GlesTexture}; -use smithay::backend::renderer::utils::CommitCounter; -use smithay::backend::renderer::{ - Bind, ExportMem, ImportAll, ImportMem, Offscreen, Renderer, Texture, -}; -use smithay::utils::{Buffer, Physical, Rectangle, Scale, Transform}; - -use crate::backend::tty::{TtyFrame, TtyRenderer, TtyRendererError}; - -/// Trait with our main renderer requirements to save on the typing. -pub trait NiriRenderer: - ImportAll - + ImportMem - + ExportMem - + Bind<Dmabuf> - + Offscreen<GlesTexture> - + Renderer<TextureId = Self::NiriTextureId, Error = Self::NiriError> - + AsGlesRenderer -{ - // Associated types to work around the instability of associated type bounds. - type NiriTextureId: Texture + Clone + 'static; - type NiriError: std::error::Error - + Send - + Sync - + From<<GlesRenderer as Renderer>::Error> - + 'static; -} - -impl<R> NiriRenderer for R -where - R: ImportAll + ImportMem + ExportMem + Bind<Dmabuf> + Offscreen<GlesTexture> + AsGlesRenderer, - R::TextureId: Texture + Clone + 'static, - R::Error: std::error::Error + Send + Sync + From<<GlesRenderer as Renderer>::Error> + 'static, -{ - type NiriTextureId = R::TextureId; - type NiriError = R::Error; -} - -/// Trait for getting the underlying `GlesRenderer`. -pub trait AsGlesRenderer { - fn as_gles_renderer(&mut self) -> &mut GlesRenderer; -} - -impl AsGlesRenderer for GlesRenderer { - fn as_gles_renderer(&mut self) -> &mut GlesRenderer { - self - } -} - -impl<'render, 'alloc> AsGlesRenderer for TtyRenderer<'render, 'alloc> { - fn as_gles_renderer(&mut self) -> &mut GlesRenderer { - self.as_mut() - } -} - -/// Trait for getting the underlying `GlesFrame`. -pub trait AsGlesFrame<'frame> -where - Self: 'frame, -{ - fn as_gles_frame(&mut self) -> &mut GlesFrame<'frame>; -} - -impl<'frame> AsGlesFrame<'frame> for GlesFrame<'frame> { - fn as_gles_frame(&mut self) -> &mut GlesFrame<'frame> { - self - } -} - -impl<'render, 'alloc, 'frame> AsGlesFrame<'frame> for TtyFrame<'render, 'alloc, 'frame> { - fn as_gles_frame(&mut self) -> &mut GlesFrame<'frame> { - self.as_mut() - } -} - -// We need to implement RenderElement manually due to AsGlesFrame requirement. -// This macro does it for us. -#[macro_export] -macro_rules! niri_render_elements { - ($name:ident => { $($variant:ident = $type:ty),+ $(,)? }) => { - #[derive(Debug)] - pub enum $name<R: $crate::render_helpers::NiriRenderer> { - $($variant($type)),+ - } - - impl<R: $crate::render_helpers::NiriRenderer> smithay::backend::renderer::element::Element for $name<R> { - fn id(&self) -> &smithay::backend::renderer::element::Id { - match self { - $($name::$variant(elem) => elem.id()),+ - } - } - - fn current_commit(&self) -> smithay::backend::renderer::utils::CommitCounter { - match self { - $($name::$variant(elem) => elem.current_commit()),+ - } - } - - fn geometry(&self, scale: smithay::utils::Scale<f64>) -> Rectangle<i32, smithay::utils::Physical> { - match self { - $($name::$variant(elem) => elem.geometry(scale)),+ - } - } - - fn transform(&self) -> smithay::utils::Transform { - match self { - $($name::$variant(elem) => elem.transform()),+ - } - } - - fn src(&self) -> smithay::utils::Rectangle<f64, smithay::utils::Buffer> { - match self { - $($name::$variant(elem) => elem.src()),+ - } - } - - fn damage_since( - &self, - scale: smithay::utils::Scale<f64>, - commit: Option<smithay::backend::renderer::utils::CommitCounter>, - ) -> Vec<smithay::utils::Rectangle<i32, smithay::utils::Physical>> { - match self { - $($name::$variant(elem) => elem.damage_since(scale, commit)),+ - } - } - - fn opaque_regions(&self, scale: smithay::utils::Scale<f64>) -> Vec<smithay::utils::Rectangle<i32, smithay::utils::Physical>> { - match self { - $($name::$variant(elem) => elem.opaque_regions(scale)),+ - } - } - - fn alpha(&self) -> f32 { - match self { - $($name::$variant(elem) => elem.alpha()),+ - } - } - - fn kind(&self) -> smithay::backend::renderer::element::Kind { - match self { - $($name::$variant(elem) => elem.kind()),+ - } - } - } - - impl smithay::backend::renderer::element::RenderElement<smithay::backend::renderer::gles::GlesRenderer> for $name<smithay::backend::renderer::gles::GlesRenderer> { - fn draw( - &self, - frame: &mut smithay::backend::renderer::gles::GlesFrame<'_>, - src: smithay::utils::Rectangle<f64, smithay::utils::Buffer>, - dst: smithay::utils::Rectangle<i32, smithay::utils::Physical>, - damage: &[smithay::utils::Rectangle<i32, smithay::utils::Physical>], - ) -> Result<(), smithay::backend::renderer::gles::GlesError> { - match self { - $($name::$variant(elem) => { - smithay::backend::renderer::element::RenderElement::<smithay::backend::renderer::gles::GlesRenderer>::draw(elem, frame, src, dst, damage) - })+ - } - } - - fn underlying_storage(&self, renderer: &mut smithay::backend::renderer::gles::GlesRenderer) -> Option<smithay::backend::renderer::element::UnderlyingStorage> { - match self { - $($name::$variant(elem) => elem.underlying_storage(renderer)),+ - } - } - } - - impl<'render, 'alloc> smithay::backend::renderer::element::RenderElement<$crate::backend::tty::TtyRenderer<'render, 'alloc>> - for $name<$crate::backend::tty::TtyRenderer<'render, 'alloc>> - { - fn draw( - &self, - frame: &mut $crate::backend::tty::TtyFrame<'render, 'alloc, '_>, - src: smithay::utils::Rectangle<f64, smithay::utils::Buffer>, - dst: smithay::utils::Rectangle<i32, smithay::utils::Physical>, - damage: &[smithay::utils::Rectangle<i32, smithay::utils::Physical>], - ) -> Result<(), $crate::backend::tty::TtyRendererError<'render, 'alloc>> { - match self { - $($name::$variant(elem) => { - smithay::backend::renderer::element::RenderElement::<$crate::backend::tty::TtyRenderer<'render, 'alloc>>::draw(elem, frame, src, dst, damage) - })+ - } - } - - fn underlying_storage( - &self, - renderer: &mut $crate::backend::tty::TtyRenderer<'render, 'alloc>, - ) -> Option<smithay::backend::renderer::element::UnderlyingStorage> { - match self { - $($name::$variant(elem) => elem.underlying_storage(renderer)),+ - } - } - } - - $(impl<R: $crate::render_helpers::NiriRenderer> From<$type> for $name<R> { - fn from(x: $type) -> Self { - Self::$variant(x) - } - })+ - }; -} - -/// Wrapper for a texture from the primary GPU for rendering with the primary GPU. -#[derive(Debug)] -pub struct PrimaryGpuTextureRenderElement(pub TextureRenderElement<GlesTexture>); - -impl Element for PrimaryGpuTextureRenderElement { - fn id(&self) -> &Id { - self.0.id() - } - - fn current_commit(&self) -> CommitCounter { - self.0.current_commit() - } - - fn geometry(&self, scale: Scale<f64>) -> Rectangle<i32, Physical> { - self.0.geometry(scale) - } - - fn transform(&self) -> Transform { - self.0.transform() - } - - fn src(&self) -> Rectangle<f64, Buffer> { - self.0.src() - } - - fn damage_since( - &self, - scale: Scale<f64>, - commit: Option<CommitCounter>, - ) -> Vec<Rectangle<i32, Physical>> { - self.0.damage_since(scale, commit) - } - - fn opaque_regions(&self, scale: Scale<f64>) -> Vec<Rectangle<i32, Physical>> { - self.0.opaque_regions(scale) - } - - fn alpha(&self) -> f32 { - self.0.alpha() - } - - fn kind(&self) -> Kind { - self.0.kind() - } -} - -impl RenderElement<GlesRenderer> for PrimaryGpuTextureRenderElement { - fn draw( - &self, - frame: &mut GlesFrame<'_>, - src: Rectangle<f64, Buffer>, - dst: Rectangle<i32, Physical>, - damage: &[Rectangle<i32, Physical>], - ) -> Result<(), GlesError> { - let gles_frame = frame.as_gles_frame(); - RenderElement::<GlesRenderer>::draw(&self.0, gles_frame, src, dst, damage)?; - Ok(()) - } - - fn underlying_storage(&self, _renderer: &mut GlesRenderer) -> Option<UnderlyingStorage> { - // If scanout for things other than Wayland buffers is implemented, this will need to take - // the target GPU into account. - None - } -} - -impl<'render, 'alloc> RenderElement<TtyRenderer<'render, 'alloc>> - for PrimaryGpuTextureRenderElement -{ - fn draw( - &self, - frame: &mut TtyFrame<'_, '_, '_>, - src: Rectangle<f64, Buffer>, - dst: Rectangle<i32, Physical>, - damage: &[Rectangle<i32, Physical>], - ) -> Result<(), TtyRendererError<'render, 'alloc>> { - let gles_frame = frame.as_gles_frame(); - RenderElement::<GlesRenderer>::draw(&self.0, gles_frame, src, dst, damage)?; - Ok(()) - } - - fn underlying_storage( - &self, - _renderer: &mut TtyRenderer<'render, 'alloc>, - ) -> Option<UnderlyingStorage> { - // If scanout for things other than Wayland buffers is implemented, this will need to take - // the target GPU into account. - None - } -} |
