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-rw-r--r--src/layout/floating.rs64
-rw-r--r--src/layout/workspace.rs60
2 files changed, 94 insertions, 30 deletions
diff --git a/src/layout/floating.rs b/src/layout/floating.rs
index 417c7518..c0a56165 100644
--- a/src/layout/floating.rs
+++ b/src/layout/floating.rs
@@ -160,6 +160,10 @@ impl Data {
self.recompute_logical_pos();
}
+ pub fn center(&self) -> Point<f64, Logical> {
+ self.logical_pos + self.size.downscale(2.)
+ }
+
#[cfg(test)]
fn verify_invariants(&self) {
let mut temp = *self;
@@ -627,6 +631,66 @@ impl<W: LayoutElement> FloatingSpace<W> {
win.request_size(win_size, animate, None);
}
+ fn focus_directional(
+ &mut self,
+ distance: impl Fn(Point<f64, Logical>, Point<f64, Logical>) -> f64,
+ ) -> bool {
+ let Some(active_id) = &self.active_window_id else {
+ return false;
+ };
+ let active_idx = self.idx_of(active_id).unwrap();
+ let center = self.data[active_idx].center();
+
+ let result = zip(&self.tiles, &self.data)
+ .filter(|(tile, _)| tile.window().id() != active_id)
+ .map(|(tile, data)| (tile, distance(center, data.center())))
+ .filter(|(_, dist)| *dist > 0.)
+ .min_by(|(_, dist_a), (_, dist_b)| f64::total_cmp(dist_a, dist_b));
+ if let Some((tile, _)) = result {
+ let id = tile.window().id().clone();
+ self.activate_window(&id);
+ true
+ } else {
+ false
+ }
+ }
+
+ pub fn focus_left(&mut self) -> bool {
+ self.focus_directional(|focus, other| focus.x - other.x)
+ }
+
+ pub fn focus_right(&mut self) -> bool {
+ self.focus_directional(|focus, other| other.x - focus.x)
+ }
+
+ pub fn focus_up(&mut self) -> bool {
+ self.focus_directional(|focus, other| focus.y - other.y)
+ }
+
+ pub fn focus_down(&mut self) -> bool {
+ self.focus_directional(|focus, other| other.y - focus.y)
+ }
+
+ pub fn focus_leftmost(&mut self) {
+ let result = self
+ .tiles_with_offsets()
+ .min_by(|(_, pos_a), (_, pos_b)| f64::total_cmp(&pos_a.x, &pos_b.x));
+ if let Some((tile, _)) = result {
+ let id = tile.window().id().clone();
+ self.activate_window(&id);
+ }
+ }
+
+ pub fn focus_rightmost(&mut self) {
+ let result = self
+ .tiles_with_offsets()
+ .max_by(|(_, pos_a), (_, pos_b)| f64::total_cmp(&pos_a.x, &pos_b.x));
+ if let Some((tile, _)) = result {
+ let id = tile.window().id().clone();
+ self.activate_window(&id);
+ }
+ }
+
pub fn descendants_added(&mut self, id: &W::Id) -> bool {
let Some(idx) = self.idx_of(id) else {
return false;
diff --git a/src/layout/workspace.rs b/src/layout/workspace.rs
index 3b3e28ee..baae33c8 100644
--- a/src/layout/workspace.rs
+++ b/src/layout/workspace.rs
@@ -747,35 +747,35 @@ impl<W: LayoutElement> Workspace<W> {
}
pub fn focus_left(&mut self) -> bool {
- // TODO
if self.floating_is_active {
- return true;
+ self.floating.focus_left()
+ } else {
+ self.scrolling.focus_left()
}
- self.scrolling.focus_left()
}
pub fn focus_right(&mut self) -> bool {
- // TODO
if self.floating_is_active {
- return true;
+ self.floating.focus_right()
+ } else {
+ self.scrolling.focus_right()
}
- self.scrolling.focus_right()
}
pub fn focus_column_first(&mut self) {
- // TODO
if self.floating_is_active {
- return;
+ self.floating.focus_leftmost();
+ } else {
+ self.scrolling.focus_column_first();
}
- self.scrolling.focus_column_first();
}
pub fn focus_column_last(&mut self) {
- // TODO
if self.floating_is_active {
- return;
+ self.floating.focus_rightmost();
+ } else {
+ self.scrolling.focus_column_last();
}
- self.scrolling.focus_column_last();
}
pub fn focus_column_right_or_first(&mut self) {
@@ -791,51 +791,51 @@ impl<W: LayoutElement> Workspace<W> {
}
pub fn focus_down(&mut self) -> bool {
- // TODO
if self.floating_is_active {
- return true;
+ self.floating.focus_down()
+ } else {
+ self.scrolling.focus_down()
}
- self.scrolling.focus_down()
}
pub fn focus_up(&mut self) -> bool {
- // TODO
if self.floating_is_active {
- return true;
+ self.floating.focus_up()
+ } else {
+ self.scrolling.focus_up()
}
- self.scrolling.focus_up()
}
pub fn focus_down_or_left(&mut self) {
- // TODO
if self.floating_is_active {
- return;
+ self.floating.focus_down();
+ } else {
+ self.scrolling.focus_down_or_left();
}
- self.scrolling.focus_down_or_left();
}
pub fn focus_down_or_right(&mut self) {
- // TODO
if self.floating_is_active {
- return;
+ self.floating.focus_down();
+ } else {
+ self.scrolling.focus_down_or_right();
}
- self.scrolling.focus_down_or_right();
}
pub fn focus_up_or_left(&mut self) {
- // TODO
if self.floating_is_active {
- return;
+ self.floating.focus_up();
+ } else {
+ self.scrolling.focus_up_or_left();
}
- self.scrolling.focus_up_or_left();
}
pub fn focus_up_or_right(&mut self) {
- // TODO
if self.floating_is_active {
- return;
+ self.floating.focus_up();
+ } else {
+ self.scrolling.focus_up_or_right();
}
- self.scrolling.focus_up_or_right();
}
pub fn move_left(&mut self) -> bool {