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-rw-r--r--src/layout/scrolling.rs13
1 files changed, 5 insertions, 8 deletions
diff --git a/src/layout/scrolling.rs b/src/layout/scrolling.rs
index 73e55451..a378c461 100644
--- a/src/layout/scrolling.rs
+++ b/src/layout/scrolling.rs
@@ -3553,8 +3553,7 @@ impl<W: LayoutElement> Column<W> {
}
};
- // If there are multiple windows in a column, clamp the height according to other windows'
- // min sizes.
+ // Clamp the height according to other windows' min sizes, or simply to working area height.
let min_height_taken = self
.tiles
.iter()
@@ -3562,12 +3561,10 @@ impl<W: LayoutElement> Column<W> {
.filter(|(idx, _)| *idx != tile_idx)
.map(|(_, tile)| f64::max(1., tile.min_size().h) + self.options.gaps)
.sum::<f64>();
- if min_height_taken > 0. {
- let height_left =
- self.working_area.size.h - self.options.gaps - min_height_taken - self.options.gaps;
- let height_left = f64::max(1., tile.window_height_for_tile_height(height_left));
- window_height = f64::min(height_left, window_height);
- }
+ let height_left =
+ self.working_area.size.h - self.options.gaps - min_height_taken - self.options.gaps;
+ let height_left = f64::max(1., tile.window_height_for_tile_height(height_left));
+ window_height = f64::min(height_left, window_height);
// Clamp it against the window height constraints.
let win = &self.tiles[tile_idx].window();