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2024-05-08
Make async-channel non-optional
Ivan Molodetskikh
2024-05-08
wiki: Add Since to do-screen-transition
Ivan Molodetskikh
2024-05-08
ipc: Wait until action is processed before returning
Ivan Molodetskikh
2024-05-08
Mark screen transition texture transparent
Ivan Molodetskikh
2024-05-08
Add trace span to do_screen_transition
Ivan Molodetskikh
2024-05-07
Implement do-screen-transition action
Ivan Molodetskikh
2024-05-05
ipc: Respect --json for msg output
Ivan Molodetskikh
2024-05-05
Make output name matching case-insensitive
Ivan Molodetskikh
2024-05-05
Print message when output was not found
Ivan Molodetskikh
2024-05-05
Make missing scale = automatic selection
Ivan Molodetskikh
2024-05-05
Don't unwrap client
Ivan Molodetskikh
2024-05-05
Implement niri msg output
Ivan Molodetskikh
2024-05-05
Don't expand zero radius per corner
Ivan Molodetskikh
2024-05-04
wiki: Try to fix link
Ivan Molodetskikh
2024-05-04
Fix blocked-out surfaces on scaled outputs
Ivan Molodetskikh
2024-05-04
wiki: Mention nixos and nvidia issues in getting started
Ivan Molodetskikh
2024-05-04
Fix rounded corners on blocked-out resizes
Ivan Molodetskikh
2024-05-04
Extract RenderTarget::should_block_out()
Ivan Molodetskikh
2024-05-04
Extract rules out
Ivan Molodetskikh
2024-05-04
Update tile before taking unmap snapshot
Ivan Molodetskikh
2024-05-04
Fix border/focus ring options not applying right away
Ivan Molodetskikh
2024-05-04
Split update_render_elements() from advance_animations()
Ivan Molodetskikh
2024-05-04
shader_element: Store and set location separately
Ivan Molodetskikh
2024-05-04
shader_element: Remove size
Ivan Molodetskikh
2024-05-03
Make BorderRenderElement scale-agnostic
Ivan Molodetskikh
2024-05-03
shader_element: Store program type instead of shader
Ivan Molodetskikh
2024-05-03
shader_element: Make shader optional
Ivan Molodetskikh
2024-05-03
Reduce unnecessary damage to borders
Ivan Molodetskikh
2024-05-03
Add a semi-working debug-toggle-damage binding
Ivan Molodetskikh
2024-05-03
wiki: Mention new debug option
Ivan Molodetskikh
2024-05-02
Add debug-toggle-opaque-regions
Ivan Molodetskikh
2024-05-02
wiki: Clarify getting started
Ivan Molodetskikh
2024-05-02
Damage window on corner radius changes
Ivan Molodetskikh
2024-05-02
Implement rounded window corners
Ivan Molodetskikh
2024-05-01
Add Tracy span to Tile::render_inner
Ivan Molodetskikh
2024-05-01
Split rendering between popups and window surface
Ivan Molodetskikh
2024-05-01
Add Tracy span to Tile::render
Ivan Molodetskikh
2024-05-01
Move unmap snapshot from Mapped to Tile
Ivan Molodetskikh
2024-05-01
wiki: Warn against --all-features in getting started
Ivan Molodetskikh
2024-04-30
Add `libXcursor` and `libXi` to nix flake
Michael Forster
2024-04-29
Update Smithay
Ivan Molodetskikh
2024-04-29
Move shader get out of ResizeRenderElement::new
Ivan Molodetskikh
2024-04-28
Fix fullscreen backdrop rendering below focus ring
Ivan Molodetskikh
2024-04-27
Fix size_curr_geo in resize shader
Ivan Molodetskikh
2024-04-27
Extract mat3_uniform
Ivan Molodetskikh
2024-04-27
Add distro to issue template
Ivan Molodetskikh
2024-04-25
Add disable-direct-scanout debug flag
Ivan Molodetskikh
2024-04-25
Add fixme comment
Ivan Molodetskikh
2024-04-25
Only give keyboard focus to exclusive layer-shell surfaces
Ivan Molodetskikh
2024-04-24
Implement focus-ring window rule
Ivan Molodetskikh
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