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path: root/src/layout/tile.rs
AgeCommit message (Expand)Author
2025-03-10Keep track of RenderElementStates in offscreensIvan Molodetskikh
2025-03-10Make interactively moved window semitransparentIvan Molodetskikh
2025-03-10Offscreen semitransparent tilesIvan Molodetskikh
2025-03-10layout/tile: Use animated tile size for open anim geoIvan Molodetskikh
2025-03-10tile: Use OffscreenBuffer for resize animsIvan Molodetskikh
2025-02-15Hook up are_transitions_ongoing() for floating and tilesIvan Molodetskikh
2025-02-10Implement clicking on tab to switchIvan Molodetskikh
2025-02-10layout: Fix/add animations around tabbed columnsIvan Molodetskikh
2025-02-10Implement tab indicatorsIvan Molodetskikh
2025-02-10layout: Extract tile.hit(), HitType::hit_tile()Ivan Molodetskikh
2025-02-10layout/tile: Rename variableIvan Molodetskikh
2025-02-10Add alpha parameter to shadersIvan Molodetskikh
2025-01-23Add toggle-window-rule-opacity actionIvan Molodetskikh
2025-01-21tile: Rename update() to update_render_elements()Ivan Molodetskikh
2025-01-18Remove Vec from Shadow::render()Ivan Molodetskikh
2025-01-17Implement window shadowsIvan Molodetskikh
2025-01-15Remove obsolete commentIvan Molodetskikh
2025-01-04Migrate to new Rectangle functionsIvan Molodetskikh
2024-12-30Add default-floating-position relative-to propertyIvan Molodetskikh
2024-12-30Add default-floating-position window ruleIvan Molodetskikh
2024-12-30layout: Pass and store view_size on a TileIvan Molodetskikh
2024-12-30floating: Implement toggle-width/height actionsIvan Molodetskikh
2024-12-30floating: Change from getters to pub(super)Ivan Molodetskikh
2024-12-30Preserve tile when moving across monitorsIvan Molodetskikh
2024-12-30Remember floating window positionIvan Molodetskikh
2024-12-30floating: Remember and restore window sizeIvan Molodetskikh
2024-12-30layout: Remember whether to unfullscreen back into floatingIvan Molodetskikh
2024-12-07layout: Extract Tile::verify_invariants()Ivan Molodetskikh
2024-11-25Refactor animation timing to use lazy clocksIvan Molodetskikh
2024-11-25Refactor animations to take explicit current timeIvan Molodetskikh
2024-11-02Follow window corner radius in insert hintIvan Molodetskikh
2024-10-27Implement interactive window moveRasmus Eneman
2024-10-10layout: Reduce field visibilityIvan Molodetskikh
2024-08-22Implement resize transactionsIvan Molodetskikh
2024-08-22Update Smithay (apply state in post commit)Ivan Molodetskikh
2024-07-16Implement gradient color interpolation option (#548)Ivan Molodetskikh
2024-06-18Fix blurry rounded corners on high scalesIvan Molodetskikh
2024-06-18Refactor layout to fractional-logicalIvan Molodetskikh
2024-05-15Implement custom shader for window-openIvan Molodetskikh
2024-05-14Refactor column and tile offsets, fix a few issuesIvan Molodetskikh
2024-05-12closing_window: Remove starting_alpha/scaleIvan Molodetskikh
2024-05-04Fix blocked-out surfaces on scaled outputsIvan Molodetskikh
2024-05-04Fix rounded corners on blocked-out resizesIvan Molodetskikh
2024-05-04Extract rules outIvan Molodetskikh
2024-05-04Update tile before taking unmap snapshotIvan Molodetskikh
2024-05-04Fix border/focus ring options not applying right awayIvan Molodetskikh
2024-05-04Split update_render_elements() from advance_animations()Ivan Molodetskikh
2024-05-04shader_element: Store and set location separatelyIvan Molodetskikh
2024-05-03Make BorderRenderElement scale-agnosticIvan Molodetskikh
2024-05-03shader_element: Store program type instead of shaderIvan Molodetskikh