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2025-04-25
Remove cancellation from swipe gestures
Ivan Molodetskikh
2025-04-25
Add missing bounds checks to move-workspace actions
Ivan Molodetskikh
2025-04-17
layout: Extract Monitor::update_shaders()
Ivan Molodetskikh
2025-04-17
layout: Remove width and is_full_width from InsertHint
Ivan Molodetskikh
2025-04-17
layout: Don't pass scale to render unnecessarily
Ivan Molodetskikh
2025-04-17
Rename render_floating_for_output to render_interactive_move_for_output
Ivan Molodetskikh
2025-04-10
layout: Take into account idle time between last gesture event and end
Ivan Molodetskikh
2025-04-05
layout: Avoid calling interactive_move_end() in the middle of interactive_mov...
Ivan Molodetskikh
2025-04-03
layout/scrolling: Use slice::fill()
Ivan Molodetskikh
2025-03-31
layout: Reset unfullscreen view offset when starting interactive resize
Ivan Molodetskikh
2025-03-31
Allow negative shadow spread
LunarEclipse
2025-03-29
layout: Remove duplicated function
Ivan Molodetskikh
2025-03-29
Make move-window-to-workspace focus=false work across monitors too
Ivan Molodetskikh
2025-03-29
screenshot: make selection area modifiable via move/resize keybinds (#1279)
nyx
2025-03-29
Add focus argument to move-window-to-workspace (#1332)
nyx
2025-03-22
layout: Reset unfullscreen view offset when removing window
Ivan Molodetskikh
2025-03-17
Implement toggle-windowed-fullscreen
Ivan Molodetskikh
2025-03-17
layout: Rename argument from window to id
Ivan Molodetskikh
2025-03-17
layout: Don't forget to call on_commit() for the interactively moved window
Ivan Molodetskikh
2025-03-17
layout/tests: Implement going into fullscreen state
Ivan Molodetskikh
2025-03-17
layout/tile: Don't take fullscreen into account in min/max size
Ivan Molodetskikh
2025-03-17
layout: Verify moved tile invariants
Ivan Molodetskikh
2025-03-17
layout: Test that interactively moved window is not pending fullscreen
Ivan Molodetskikh
2025-03-17
Refactor request_fullscreen() to be an argument on request_size()
Ivan Molodetskikh
2025-03-17
layout: Switch two places to workspaces_mut()
Ivan Molodetskikh
2025-03-14
Add move-column-to-index action
Duncan Overbruck
2025-03-14
Add focus-column (by index) action
Duncan Overbruck
2025-03-14
layout: Preserve previous view offset on consume-left
Ivan Molodetskikh
2025-03-10
Keep track of RenderElementStates in offscreens
Ivan Molodetskikh
2025-03-10
Make interactively moved window semitransparent
Ivan Molodetskikh
2025-03-10
Offscreen semitransparent tiles
Ivan Molodetskikh
2025-03-10
layout/tile: Use animated tile size for open anim geo
Ivan Molodetskikh
2025-03-10
tile: Use OffscreenBuffer for resize anims
Ivan Molodetskikh
2025-03-10
offscreen: Track and return damage
Ivan Molodetskikh
2025-03-10
Cache texture in OpenAnimation
Ivan Molodetskikh
2025-03-01
Added top, left, bottom and right floating windows alignement (#1169)
Martino Ferrari
2025-02-27
layout/monitor: Remove unused function
Ivan Molodetskikh
2025-02-27
layout/monitor: Remove redundant passthrough functions
Ivan Molodetskikh
2025-02-18
Don't snap after DnD scroll if view position didn't change
Ivan Molodetskikh
2025-02-17
Take tab indicators into account in expand-column-to-available-width
Ivan Molodetskikh
2025-02-17
Use toggle_full_width() for expand-column-to-available-width edge case
Ivan Molodetskikh
2025-02-17
Fix expand-column-to-available-width for always-center
Ivan Molodetskikh
2025-02-17
Implement expand-column-to-available-width
Ivan Molodetskikh
2025-02-16
Make DnD edge view scroll configurable
Ivan Molodetskikh
2025-02-16
Add a small delay to DnD view scrolling
Ivan Molodetskikh
2025-02-16
layout: Remove unused method
Ivan Molodetskikh
2025-02-15
Implement scrolling the view during DnD
Ivan Molodetskikh
2025-02-15
Implement scrolling the view during interactive move
Ivan Molodetskikh
2025-02-15
Hook up are_transitions_ongoing() for floating and tiles
Ivan Molodetskikh
2025-02-15
layout: Check move output in are_animations_ongoing()
Ivan Molodetskikh
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