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2024-06-18Animate xdg-activation and foreign-toplevel workspace switchesIvan Molodetskikh
These are a bit jarring without an animation.
2024-06-18Refactor layout to fractional-logicalIvan Molodetskikh
Lets borders, gaps, and everything else stay pixel-perfect even with fractional scale. Allows setting fractional border widths, gaps, struts. See the new wiki .md for more details.
2024-06-17Fix cached data not updating on config changeIvan Molodetskikh
2024-06-17layout: Cache scale and transform on the workspaceIvan Molodetskikh
2024-06-10Implement our own TextureBuffer/RenderElementIvan Molodetskikh
Supports fractional texture scale + has some getters.
2024-06-10Signal fractional scale to clientsIvan Molodetskikh
Doesn't do anything yet because we don't bind the fractional scale manager and don't allow fractional scales.
2024-06-09Add `focus-column-right-or-first`, `focus-column-left-or-last` (#391)James Sully
* add focus-column-right-or-first * add focus-column-left-or-last
2024-06-09Fix typos (#429)Ujp8LfXBJ6wCPR
* Fix typos reported by "typos" crate https://github.com/crate-ci/typos * Ignore typo datas -> data See https://github.com/crate-ci/typos?tab=readme-ov-file#false-positives for more configureability. --------- Co-authored-by: Carl Hjerpe <git@hjerpe.xyz> Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com>
2024-06-04Add missing fullscreen checkIvan Molodetskikh
Fixes crash when a window in a column requests to be unfullscreened.
2024-06-02Preserve empty named workspaces upon output removalIvan Molodetskikh
Not sure how we missed this.
2024-05-24Added actions to allow focusing up or down as normal but to wrap to the ↵Micah N Gorrell
column to the left or right if there is no window above or below
2024-05-17Implement niri msg workspacesrustysec
2024-05-16Make workspace names case-insensitiveIvan Molodetskikh
2024-05-16Implement named workspacesGergely Nagy
This is an implementation of named, pre-declared workspaces. With this implementation, workspaces can be declared in the configuration file by name: ``` workspace "name" { open-on-output "winit" } ``` The `open-on-output` property is optional, and can be skipped, in which case the workspace will open on the primary output. All actions that were able to target a workspace by index can now target them by either an index, or a name. In case of the command line, where we do not have types available, this means that workspace names that also pass as `u8` cannot be switched to by name, only by index. Unlike dynamic workspaces, named workspaces do not close when they are empty, they remain static. Like dynamic workspaces, named workspaces are bound to a particular output. Switching to a named workspace, or moving a window or column to one will also switch to, or move the thing in question to the output of the workspace. When reloading the configuration, newly added named workspaces will be created, and removed ones will lose their name. If any such orphaned workspace was empty, they will be removed. If they weren't, they'll remain as a dynamic workspace, without a name. Re-declaring a workspace with the same name later will create a new one. Additionally, this also implements a `open-on-workspace "<name>"` window rule. Matching windows will open on the given workspace (or the current one, if the named workspace does not exist). Signed-off-by: Gergely Nagy <niri@gergo.csillger.hu>
2024-05-15Fix render elements looking off on screenshotsIvan Molodetskikh
2024-05-15Implement custom shader for window-openIvan Molodetskikh
2024-05-14Avoid changing the view offset if size didn't changeIvan Molodetskikh
2024-05-14Improve interactive resize end edge cases and animationsIvan Molodetskikh
2024-05-14Fix interactive resize cancellingIvan Molodetskikh
The interactive resize may have ended, but we're still waiting for the last commit of the respective window. When cancelling, we should cancel those ones too.
2024-05-14Refactor column and tile offsets, fix a few issuesIvan Molodetskikh
2024-05-14Draw closing windows in the right orderIvan Molodetskikh
2024-05-12Implement custom shader for window-close animIvan Molodetskikh
2024-05-12closing_window: Pass geo size and view rectIvan Molodetskikh
2024-05-12closing_window: Remove starting_alpha/scaleIvan Molodetskikh
2024-05-11closing_window: Store textures directlyIvan Molodetskikh
2024-05-11Implement Mod+MMB view offset gestureIvan Molodetskikh
2024-05-11Group input-related things in a subfolderIvan Molodetskikh
2024-05-11Update resize commit unconditionallyIvan Molodetskikh
2024-05-11Add is_active_in_columnTheZoq2
Add missing ``` Fix tests
2024-05-11Add a reset-window-height actionIvan Molodetskikh
2024-05-11Render tiles flush to the right when left-resizingIvan Molodetskikh
This really needs a refactor...
2024-05-11Split get resize data from updateIvan Molodetskikh
2024-05-10Implement interactive mouse resizingIvan Molodetskikh
2024-05-04Fix blocked-out surfaces on scaled outputsIvan Molodetskikh
2024-05-04Fix rounded corners on blocked-out resizesIvan Molodetskikh
2024-05-04Extract RenderTarget::should_block_out()Ivan Molodetskikh
2024-05-04Extract rules outIvan Molodetskikh
2024-05-04Update tile before taking unmap snapshotIvan Molodetskikh
2024-05-04Fix border/focus ring options not applying right awayIvan Molodetskikh
2024-05-04Split update_render_elements() from advance_animations()Ivan Molodetskikh
advance_animations() is called from places like input, whereas update_render_elements() is strictly for rendering.
2024-05-04shader_element: Store and set location separatelyIvan Molodetskikh
2024-05-03Make BorderRenderElement scale-agnosticIvan Molodetskikh
2024-05-03shader_element: Store program type instead of shaderIvan Molodetskikh
2024-05-03shader_element: Make shader optionalIvan Molodetskikh
The element is long-lived, but the shader itself isn't.
2024-05-03Reduce unnecessary damage to bordersIvan Molodetskikh
2024-05-02Damage window on corner radius changesIvan Molodetskikh
2024-05-02Implement rounded window cornersIvan Molodetskikh
2024-05-01Add Tracy span to Tile::render_innerIvan Molodetskikh
2024-05-01Split rendering between popups and window surfaceIvan Molodetskikh
2024-05-01Add Tracy span to Tile::renderIvan Molodetskikh